Preface
About This Document
The goal of this document is to provide you with an understanding of the C++/Hybrid programming model and allow you to efficiently evaluate XSD/e against your project's technical requirements. As such, this document is intended for embedded C++ developers and software architects who are looking for an embedded XML processing solution. Prior experience with XML and C++ is required to understand this document. Basic understanding of XML Schema is advantageous but not expected or required.
More Information
Beyond this guide, you may also find the following sources of information useful:
- XSD/e Compiler Command Line Manual
- Embedded C++/Parser Mapping Getting Started Guide. The C++/Hybrid mapping uses C++/Parser for XML parsing.
- Embedded C++/Serializer Mapping Getting Started Guide. The C++/Hybrid mapping uses C++/Serializer for XML serialization.
- The
INSTALL
file in the XSD/e distribution provides build instructions for various platforms. - The
examples/cxx/hybrid/
directory in the XSD/e distribution contains a collection of examples and a README file with an overview of each example. - The xsde-users mailing list is the place to ask technical questions about XSD/e and the Embedded C++/Hybrid mapping. Furthermore, the archives may already have answers to some of your questions.
1 Introduction
Welcome to CodeSynthesis XSD/e and the Embedded C++/Hybrid mapping. XSD/e is a dependency-free W3C XML Schema to C++ compiler for mobile, embedded, and light-weight applications. Embedded C++/Hybrid is an XML Schema to C++ mapping that represents the data stored in XML as a light-weight, statically-typed, in-memory object model.
1.1 Mapping Overview
Based on a formal description of an XML vocabulary (schema), the C++/Hybrid mapping produces a tree-like data structure suitable for in-memory processing. The core of the mapping consists of C++ classes that constitute the object model and are derived from types defined in XML Schema. The C++/Hybrid mapping uses the APIs provided by the Embedded C++/Parser and Embedded C++/Serializer mappings to perform validation and parsing of XML to the object model and validation and serialization of the object model to XML. The following diagram illustrates the high-level architecture of the C++/Hybrid mapping:
The use of well-defined APIs presented by the C++/Parser and C++/Serializer mappings for XML parsing and serialization allows a number of advanced techniques, for example, customization of parsing and serialization code, filtering of XML during parsing or object model during serialization, as well as the hybrid, partially event-driven, partially in-memory processing where the XML document is delivered to the application as parts of the object model. The last feature combines the ease and convenience of the in-memory processing model with the ability to minimize the use of RAM and process documents that would otherwise not fit into memory.
Besides reading from and writing to XML, the C++/Hybrid mapping also supports saving the object model to and loading it from a number of predefined as well as custom binary formats. Binary representations contain only the data without any meta information or markup. Consequently, saving to and loading from a binary format can be an order of magnitude faster as well as result in a much smaller application footprint compared to parsing and serializing the same data in XML. Furthermore, the resulting representation is normally several times smaller than the equivalent XML.
The Embedded C++/Hybrid mapping was specifically designed and optimized for mobile and embedded systems where hardware constraints require high efficiency and economical use of resources. As a result, the generated parsing and serialization code is 2-10 times faster than general-purpose XML processors while at the same time maintaining extremely low static and dynamic memory footprints. For example, an executable that performs validating XML parsing and serialization can be as small as 150KB in size. The size can be further reduced by disabling support for parsing or serialization as well as XML Schema validation.
The generated code and the runtime library are also highly-portable and, in their minimal configuration, can be used without STL, RTTI, iostream, C++ exceptions, and with the minimal use of C++ templates.
A typical application that uses the C++/Hybrid mapping for XML processing performs the following three steps: it first reads (parses) an XML document to an in-memory object model, it then performs some useful computations on that object model which may involve modification of the model, and finally it may write (serialize) the modified object model back to XML. The next chapter presents a simple application that performs these three steps. The following chapters describe the Embedded C++/Hybrid mapping in more detail.
1.2 Benefits
Traditional XML access APIs such as Document Object Model (DOM) or Simple API for XML (SAX) as well as general-purpose XML Schema validators have a number of drawbacks that make them less suitable for creating mobile and embedded XML processing applications. These drawbacks include:
- Generic representation of XML in terms of elements, attributes, and text forces an application developer to write a substantial amount of bridging code that identifies and transforms pieces of information encoded in XML to a representation more suitable for consumption by the application logic.
- String-based flow control defers error detection to runtime. It also reduces code readability and maintainability.
- Lack of type safety and inefficient use of resources due to the data being represented as text.
- Extra validation code that is not used by the application.
- Resulting applications are hard to debug, change, and maintain.
In contrast, a light-weight, statically-typed, vocabulary-specific object model produced by the Embedded C++/Hybrid mapping allows you to operate in your domain terms instead of the generic elements, attributes, and text. Native data types are used to store the XML data (for example, integers are stored as integers, not as text). Validation code is included only for XML Schema constructs that are used in the application. This results in efficient use of resources and compact object code.
Furthermore, static typing helps catch errors at compile-time rather than at run-time. Automatic code generation frees you for more interesting tasks (such as doing something useful with the information stored in the XML documents) and minimizes the effort needed to adapt your applications to changes in the document structure. To summarize, the C++/Hybrid object model has the following key advantages over generic XML access APIs:
- Ease of use. The generated code hides all the complexity associated with parsing and serializing XML. This includes navigating the structure and converting between the text representation and data types suitable for manipulation by the application logic.
- Natural representation. The object representation allows you to access the XML data using your domain vocabulary instead of generic elements, attributes, and text.
- Concise code. With the object representation the application implementation is simpler and thus easier to read and understand.
- Safety. The generated object model is statically typed and uses functions instead of strings to access the information. This helps catch programming errors at compile-time rather than at runtime.
- Maintainability. Automatic code generation minimizes the effort needed to adapt the application to changes in the document structure. With static typing, the C++ compiler can pin-point the places in the client code that need to be changed.
- Efficiency. If the application makes repetitive use
of the data extracted from XML, then the C++/Hybrid object model
is more efficient because the navigation is performed using
function calls rather than string comparisons and the XML
data is extracted only once. The runtime memory
usage is also reduced due to more efficient data storage
(for instance, storing numeric data as integers instead of
strings) as well as the static knowledge of cardinality
constraints.
Furthermore, the generated XML parsing and serialization code combines validation and data-to-text conversion in a single step. This makes the generated code much more efficient than traditional architectures with separate stages for validation and data conversion.
2 Hello World Example
In this chapter we will examine how to parse, access, modify, and
serialize a very simple XML document using the generated
C++/Hybrid object model as well as the XML parser and serializer. The
code presented in this chapter is based on the hello
example which can be found in the examples/cxx/hybrid/
directory of the XSD/e distribution.
2.1 Writing XML Document and Schema
First, we need to get an idea about the structure
of the XML documents we are going to process. Our
hello.xml
, for example, could look like this:
<?xml version="1.0"?> <hello> <greeting>Hello</greeting> <name>sun</name> <name>moon</name> <name>world</name> </hello>
Then we can write a description of the above XML in the
XML Schema language and save it into hello.xsd
:
<?xml version="1.0"?> <xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema"> <xs:complexType name="hello"> <xs:sequence> <xs:element name="greeting" type="xs:string"/> <xs:element name="name" type="xs:string" maxOccurs="unbounded"/> </xs:sequence> </xs:complexType> <xs:element name="hello" type="hello"/> </xs:schema>
Even if you are not familiar with XML Schema, it
should be easy to connect declarations in hello.xsd
to elements in hello.xml
. The hello
type
is defined as a sequence of the nested greeting
and
name
elements. Note that the term sequence in XML
Schema means that elements should appear in a particular order
as opposed to appearing multiple times. The name
element has its maxOccurs
property set to
unbounded
which means it can appear multiple times
in an XML document. Finally, the globally-defined hello
element prescribes the root element for our vocabulary. For an
easily-approachable introduction to XML Schema refer to
XML Schema Part 0:
Primer.
The above schema is a specification of our XML vocabulary; it tells everybody what valid documents of our XML-based language should look like. The next step is to compile the schema to generate the object model and the parser.
2.2 Translating Schema to C++
Now we are ready to translate our hello.xsd
to C++.
To do this we invoke the XSD/e compiler from a terminal (UNIX) or
a command prompt (Windows):
$ xsde cxx-hybrid --generate-parser --generate-aggregate hello.xsd
This invocation of the XSD/e compiler produces three pairs of C++ files:
hello.hxx
and hello.cxx
,
hello-pskel.hxx
and hello-pskel.cxx
, as well as
hello-pimpl.hxx
and hello-pimpl.cxx
. The
first pair contains the object model classes. The second pair contains
parser skeletons. Parser skeletons are generated by the C++/Parser
mapping which is automatically invoked by C++/Hybrid.
For now we can ignore parser skeletons except that we need to compile
them and link the result to our application. The last pair of files
contains parser implementations. They implement the parser skeletons
to create and populate the object model types from XML data. The generation
of parser skeletons and parser implementations is requested with the
--generate-parser
XSD/e compiler option.
You may be wondering what is the --generate-aggregate
option for. This option instructs the XSD/e compiler to generate
parser and, as we will see later, serializer aggregates. The
generated parser implementation files mentioned above contain
a separate parser implementation class for each type defined
in XML Schema. These parser implementations need to be
instantiated and connected before we can use them to parse an XML document.
When you specify the --generate-aggregate
option,
the XSD/e compiler generates a class (in the parser implementation
files), called parser aggregate, for each global element defined
in the schema (you can also generate a parser aggregate for a type
as well as control for which global elements parser aggregates
are generated, see the
XSD/e
Compiler Command Line Manual for more information). A parser
aggregate instantiates and connects all the necessary parser
implementations needed to parse an XML document with a given root
element. We will see how to use the parser aggregate for the
hello
root element in the next section.
The following code fragment is taken from hello.hxx
; it
shows what the C++ object model for our "Hello World" XML vocabulary
looks like:
class hello { public: hello (); // greeting // const std::string& greeting () const; std::string& greeting (); void greeting (const std::string&); // name // typedef xml_schema::string_sequence name_sequence; typedef name_sequence::iterator name_iterator; typedef name_sequence::const_iterator name_const_iterator; const name_sequence& name () const; name_sequence& name (); private: ... };
The hello
C++ class corresponds to the
hello
XML Schema type. For each element
in this type a set of accessor and modifier functions
are generated inside the hello
class. Note
that the member functions for the greeting
and
name
elements are different because of the
different cardinalities these two elements have
(greeting
is a required single element and
name
is a sequence of elements).
It is also evident that the built-in XML Schema type
string
is mapped to std::string
.
The string_sequence
class that is used in
the name_sequence
type definition
has an interface similar to std::vector
. The
mapping between the built-in XML Schema types and C++ types
is described in more detail in Chapter 5,
"Mapping for Built-in XML Schema Types".
2.3 Implementing Application Logic
At this point we have all the parts we need to do something useful with the information stored in our XML document:
#include <iostream> #include "hello.hxx" #include "hello-pimpl.hxx" using namespace std; int main (int argc, char* argv[]) { try { // Parse. // hello_paggr hello_p; xml_schema::document_pimpl doc_p (hello_p.root_parser (), hello_p.root_name ()); hello_p.pre (); doc_p.parse (argv[1]); hello* h = hello_p.post (); // Print what we've got. // for (hello::name_const_iterator i = h->name ().begin (); i != h->name ().end (); ++i) { cout << h->greeting () << ", " << *i << "!" << endl; } delete h; } catch (const xml_schema::parser_exception& e) { cerr << argv[1] << ":" << e.line () << ":" << e.column () << ": " << e.text () << endl; return 1; } }
The first part of our application creates a document parser
and parses the XML file specified in the command line to the
object model. The hello_paggr
class is the parser
aggregate class we discussed earlier. Parsing is covered in more
detail in Chapter 6, "Parsing and Serialization".
The second part uses the returned object model to iterate over
names and print a greeting line for each of them. We also catch
and print the xml_schema::parser_exception
exception
in case something goes wrong.
2.4 Compiling and Running
After saving our application from the previous section in
driver.cxx
, we are ready to compile our first
program and run it on the test XML document. On UNIX
this can be done with the following commands:
$ c++ -I.../libxsde -c driver.cxx hello.cxx hello-pskel.cxx \ hello-pimpl.cxx $ c++ -o driver driver.o hello.o hello-pskel.o hello-pimpl.o \ .../libxsde/xsde/libxsde.a $ ./driver hello.xml Hello, sun! Hello, moon! Hello, world!
Here .../libxsde
represents the path to the
libxsde
directory in the XSD/e distribution.
We can also test the error handling. To test XML well-formedness
checking, we can try to parse hello.hxx
:
$ ./driver hello.hxx hello.hxx:1:0: not well-formed (invalid token)
We can also try to parse a valid XML but not from our
vocabulary, for example hello.xsd
:
$ ./driver hello.xsd hello.xsd:2:57: unexpected element encountered
2.5 Adding Serialization
While parsing and accessing the XML data may be everything
you need, there are applications that require creating new
or modifying existing XML documents. To request the generation
of serialization support we will need to add the
--generate-serializer
option to our XSD/e
compiler invocation:
$ xsde cxx-hybrid --generate-parser --generate-serializer \ --generate-aggregate hello.xsd
This will result in two additional pairs of C++ files:
hello-sskel.hxx
and hello-sskel.cxx
, as well as
hello-simpl.hxx
and hello-simpl.cxx
.
Similar to the parser files, the first pair contains serializer
skeletons (generated by the C++/Serializer mapping) and the second
pair contains serializer implementations as well as the serializer
aggregate for the hello
root element.
Let us first examine an application that modifies an existing object model and serializes it back to XML:
#include <iostream> #include "hello.hxx" #include "hello-pimpl.hxx" #include "hello-simpl.hxx" using namespace std; int main (int argc, char* argv[]) { try { // Parse. // hello_paggr hello_p; xml_schema::document_pimpl doc_p (hello_p.root_parser (), hello_p.root_name ()); hello_p.pre (); doc_p.parse (argv[1]); hello* h = hello_p.post (); // Change the greeting phrase. // h->greeting ("Hi"); // Add another entry to the name sequence. // h->name ().push_back ("mars"); // Serialize the modified object model to XML. // hello_saggr hello_s; xml_schema::document_simpl doc_s (hello_s.root_serializer (), hello_s.root_name ()); hello_s.pre (*h); doc_s.serialize (cout, xml_schema::document_simpl::pretty_print); hello_s.post (); delete h; } catch (const xml_schema::parser_exception& e) { cerr << argv[1] << ":" << e.line () << ":" << e.column () << ": " << e.text () << endl; return 1; } catch (const xml_schema::serializer_exception& e) { cerr << "error: " << e.text () << endl; return 1; } }
First, our application parses an XML document and obtains its
object model as in the previous example. Then it changes the
greeting string and adds another entry to the list of names.
Finally, it creates a document serializer and serializes the
object model back to XML. The hello_saggr
class
is the serializer aggregate class we discussed earlier.
The resulting XML is written to the standard output (cout
)
for us to inspect. We could have also written the result to a
file or memory buffer by creating an instance of std::ofstream
or std::ostringstream
and passing it to
serialize()
instead of cout
.
The second argument in the call to
serialize()
is a flag that requests pretty-printing
of the resulting XML document. You would normally specify this flag
during testing to obtain easily-readable XML and remove it
in production to get faster serialization and smaller documents.
Serialization is covered in more detail in Chapter 6,
"Parsing and Serialization".
If we now compile and run this application (don't forget to
compile and link hello-sskel.cxx
and
hello-simpl.cxx
), we will see the
output as shown in the following listing:
<hello> <greeting>Hi</greeting> <name>sun</name> <name>moon</name> <name>world</name> <name>mars</name> </hello>
We can also test XML Schema validation. We can "accidently"
remove all the names from the object model by adding the following
after: push_back ("mars")
:
h->name ().clear ();
This will violate our vocabulary specification which requires
at least one name
element to be present. If we
make the above change and recompile our application, we will
get the following output:
$ ./driver hello.xml error: expected element not encountered
It is also possible to create and serialize an object model from
scratch as shown in the following example. For this case we
can remove the --generate-parser
option since
we don't need support for XML parsing.
#include <sstream> #include <iostream> #include "hello.hxx" #include "hello-simpl.hxx" using namespace std; int main (int argc, char* argv[]) { try { hello h; h.greeting ("Hi"); hello::name_sequence& ns = h.name (); ns.push_back ("Jane"); ns.push_back ("John"); // Serialize the object model to XML. // hello_saggr hello_s; xml_schema::document_simpl doc_s (hello_s.root_serializer (), hello_s.root_name ()); ostringstream ostr; hello_s.pre (h); doc_s.serialize (ostr, xml_schema::document_simpl::pretty_print); hello_s.post (); cout << ostr.str () << endl; } catch (const xml_schema::serializer_exception& e) { cerr << "error: " << e.text () << endl; return 1; } }
In this example we used the generated default constructor to
create an empty instance of type hello
. We then
set greeting and, to reduce typing, we obtained a reference to
the name sequence which we used to add a few names. The
serialization part is identical to the previous example except
this time we first save the XML representation into a string.
If we compile and run this program, it produces the following
output:
<hello> <greeting>Hi</greeting> <name>Jane</name> <name>John</name> </hello>
2.6 A Minimal Version
The previous sections showed a number of examples that relied on STL for strings, iostream of input/output and C++ exceptions for error handling. As was mentioned in the introduction and will be discussed in further detail in the next chapter, the C++/Hybrid mapping can be configured only to rely on the minimal subset of C++. In this section we will implement an example that parses, prints, modifies and serializes the object model without relying on STL, iostream, or C++ exceptions.
The first step is to instruct the XSD/e compiler not to use
any of the above features in the generated code. You may also
need to re-configure and rebuild the XSD/e runtime library
(libxsde.a
) to disable STL, iostream, and
exceptions.
$ xsde cxx-hybrid --no-stl --no-iostream --no-exceptions \ --generate-parser --generate-serializer --generate-aggregate \ hello.xsd
If you now study the generated hello.hxx
file,
you will notice that the use of std::string
type
is replaced with char*
. When STL is disabled,
built-in XML Schema type string
is mapped to a
C string. The following listing presents the content of
driver.cxx
in full:
#include <stdio.h> #include "people.hxx" #include "people-pimpl.hxx" #include "people-simpl.hxx" using namespace std; struct writer: xml_schema::writer { virtual bool write (const char* s, size_t n) { return fwrite (s, n, 1, stdout) == 1; } virtual bool flush () { return fflush (stdout) == 0; } }; int main (int argc, char* argv[]) { // Open the file or use STDIN. // FILE* f = fopen (argv[1], "rb"); if (f == 0) { fprintf (stderr, "%s: unable to open\n", argc); return 1; } // Parse. // using xml_schema::parser_error; parser_error pe; bool io_error = false; hello* h = 0; do { hello_paggr hello_p; xml_schema::document_pimpl doc_p (hello_p.root_parser (), hello_p.root_name ()); if (pe = doc_p._error ()) break; hello_p.pre (); if (pe = hello_p._error ()) break; char buf[4096]; do { size_t s = fread (buf, 1, sizeof (buf), f); if (s != sizeof (buf) && ferror (f)) { io_error = true; break; } doc_p.parse (buf, s, feof (f) != 0); pe = doc_p._error (); } while (!pe && !feof (f)); if (io_error || pe) break; h = hello_p.post (); pe = hello_p._error (); } while (false); fclose (f); // Handle parsing errors. // if (io_error) { fprintf (stderr, "%s: read failure\n", argc); return 1; } if (pe) { switch (pe.type ()) { case parser_error::sys: { fprintf (stderr, "%s: %s\n", argc, pe.sys_text ()); break; } case parser_error::xml: { fprintf (stderr, "%s:%lu:%lu: %s\n", argc, pe.line (), pe.column (), pe.xml_text ()); break; } case parser_error::schema: { fprintf (stderr, "%s:%lu:%lu: %s\n", argc, pe.line (), pe.column (), pe.schema_text ()); break; } default: break; } return 1; } // Print what we've got. // for (hello::name_const_iterator i = h->name ().begin (); i != h->name ().end (); ++i) { printf ("%s, %s!\n", h->greeting (), *i); } using xml_schema::strdupx; // Change the greeting phrase. // char* str = strdupx ("Hi"); if (str == 0) { fprintf (stderr, "error: no memory\n"); delete h; return 1; } h->greeting (str); // Add another entry to the name sequence. // str = strdupx ("mars"); if (str == 0) { fprintf (stderr, "error: no memory\n"); delete h; return 1; } if (h->name ().push_back (str) != 0) { // The sequence has already freed str. // fprintf (stderr, "error: no memory\n"); delete h; return 1; } // Serialize. // using xml_schema::serializer_error; serializer_error se; writer w; do { hello_saggr hello_s; xml_schema::document_simpl doc_s (hello_s.root_serializer (), hello_s.root_name ()); if (se = doc_s._error ()) break; hello_s.pre (*h); if (se = hello_s._error ()) break; doc_s.serialize (w, xml_schema::document_simpl::pretty_print); if (se = doc_s._error ()) break; hello_s.post (); se = hello_s._error (); } while (false); delete h; // Handle serializer errors. // if (se) { switch (se.type ()) { case serializer_error::sys: { fprintf (stderr, "error: %s\n", se.sys_text ()); break; } case serializer_error::xml: { fprintf (stderr, "error: %s\n", se.xml_text ()); break; } case serializer_error::schema: { fprintf (stderr, "error: %s\n", se.schema_text ()); break; } default: break; } return 1; } }
The parsing and serialization parts of the above example got
quite a bit more complex due to the lack of exceptions and iostream
support. For more information on what's going on there, refer to
Chapter 6, "Parsing and Serialization". On the other
hand, the access and modification of the object model stayed
relatively unchanged. The only noticeable change is the use
of the xml_schema::strdupx
function to create
C strings from string literals. We have to use this function
because the object model assumes ownership of the strings
passed. We also cannot use the standard C strdup
because the object model expects the strings to be allocated
with C++ operator new[]
while C strdup
uses malloc
(on most implementations operator
new
is implemented in terms of malloc
so you can probably use strdup
if you really
want to).
3 Mapping Configuration
The Embedded C++/Hybrid mapping has a number of configuration parameters that determine the overall properties and behavior of the generated code, such as the use of Standard Template Library (STL), Input/Output Stream Library (iostream), C++ exceptions, XML Schema validation, 64-bit integer types, as well as parser and serializer implementation reuse styles. In the previous chapter we have already got an overview of the changes to the generated code that happen when we disable STL, iostream, and C++ exceptions. In this chapter we will discuss these and other configuration parameters in more detail.
In order to enable or disable a particular feature, the corresponding configuration parameter should be set accordingly in the XSD/e runtime library as well as specified during schema compilation with the XSD/e command line options as described in the XSD/e Compiler Command Line Manual.
While the XML documents can use various encodings, the C++/Hybrid
object model always stores character data in the same encoding,
called application encoding. The application encoding can either be
UTF-8 (default) or ISO-8859-1. To select a particular encoding, configure
the XSD/e runtime library accordingly and pass the --char-encoding
option to the XSD/e compiler when translating your schemas.
When using ISO-8859-1 as the application encoding, XML documents being parsed may contain characters with Unicode values greater than 0xFF which are unrepresentable in the ISO-8859-1 encoding. By default, in such situations parsing will terminate with an error. However, you can suppress the error by providing a replacement character that should be used instead of unrepresentable characters, for example:
xml_schema::iso8859_1::unrep_char ('?');
To revert to the default behavior, set the replacement character
to '\0'
.
The underlying XML parser used by the mapping includes built-in support for XML documents encoded in UTF-8, UTF-16, ISO-8859-1, and US-ASCII. Other encodings can be supported by providing application-specific decoder functions. The underlying XML serializer used by C++/Hybrid produces the resulting XML documents in the UTF-8 encoding.
3.1 Standard Template Library
To disable the use of STL you will need to configure the XSD/e
runtime without support for STL as well as pass the
--no-stl
option to the XSD/e compiler when
translating your schemas.
When STL is disabled, all string-based XML Schema types
(see Chapter 5, "Mapping for Built-In XML Schema
Types") are mapped to C-style char*
instead of
std::string
. In this configuration when you set an
element or attribute value of a string-based type, the object
model assumes ownership of the string and expects that it was
allocated with operator new[]
. To simplify
creation of such strings from string literals, the generated
code provides the strdupx
and strndupx
functions in the xml_schema
namespace. These functions
are similar to C strdup
and strndup
except
that they use operator new[]
instead of malloc
to allocate the string:
namespace xml_schema { char* strdupx (const char*); char* strndupx (const char*, size_t); }
3.2 Input/Output Stream Library
To disable the use of iostream you will need to configure the
XSD/e runtime library without support for iostream as well as
pass the --no-iostream
option to the XSD/e compiler
when translating your schemas. When iostream is disabled, a
number of overloaded parse()
and serialize()
functions in the document parser (xml_schema::document_pimpl
)
and document serializer (xml_schema::document_simpl
) become
unavailable. See
Chapter 7,
"Document Parser and Error Handling" in the Embedded
C++/Parser Mapping Getting Started Guide and
Chapter 8,
"Document Serializer and Error Handling" in the Embedded
C++/Serializer Mapping Getting Started Guide for details.
3.3 C++ Exceptions
To disable the use of C++ exceptions, you will need to configure
the XSD/e runtime without support for exceptions as well as pass
the --no-exceptions
option to the XSD/e compiler
when translating your schemas. When C++ exceptions are disabled,
the error conditions that may arise while parsing, serializing,
and modifying the object model are indicated with error codes
instead of exceptions. For more information on error handling
during parsing, see
Chapter 7,
"Document Parser and Error Handling" in the Embedded C++/Parser
Mapping Getting Started Guide. For more information on error handling
during serialization, see
Chapter 8,
"Document Serializer and Error Handling" in the Embedded
C++/Serializer Mapping Getting Started Guide. For more information on
error handling in the object model, see Chapter 4, "Working
with Object Models" below.
3.4 XML Schema Validation
By default, XML Schema validation is enabled during both parsing
and serialization. To disable validation during parsing, you will
need to configure the XSD/e runtime to disable support for validation
in the C++/Parser mapping as well as pass the --suppress-parser-val
option to the XSD/e compiler when translating your schemas. To disable
validation during serialization, you will need to configure the XSD/e
runtime to disable support for validation in the C++/Serializer mapping
as well as pass the --suppress-serializer-val
option to the XSD/e compiler when translating your schemas. If you
are disabling validation during both parsing and serialization, you
can use the --suppress-validation
option instead of the
two options mentioned above.
Disabling XML Schema validation allows to further increase the parsing and serialization performance as well as reduce footprint in cases where the data being parsed and/or serialized is known to be valid.
3.5 64-bit Integer Type
By default the 64-bit long
and unsignedLong
built-in XML Schema types are mapped to the 64-bit long long
and unsigned long long
fundamental C++ types. To
disable the use of these types in the mapping you will need to
configure the XSD/e runtime accordingly as well as pass
the --no-long-long
option to the XSD/e compiler
when translating your schemas. When the use of 64-bit integral
C++ types is disabled the long
and
unsignedLong
XML Schema built-in types are mapped
to long
and unsigned long
fundamental
C++ types.
3.6 Parser and Serializer Reuse
When one type in XML Schema inherits from another, it is
often desirable to be able to reuse the parser and serializer
implementations corresponding to the base type in the parser
and serializer implementations corresponding to the derived type.
XSD/e provides support for two reuse styles: the so-called mixin
(generated when the --reuse-style-mixin
option
is specified) and tiein (generated by default) styles.
The XSD/e runtime should be configured in accordance with the
reuse style used in the generated code. See Section 5.6,
"Parser Reuse" in the Embedded C++/Parser Mapping Getting Started
Guide and
Section 6.6,
"Serializer Reuse" in the Embedded C++/Serializer Mapping Getting
Started Guide for details.
3.7 Support for Polymorphism
By default the XSD/e compiler generates non-polymorphic code. If your
vocabulary uses XML Schema polymorphism in the form of xsi:type
and/or substitution groups, then you will need to configure the XSD/e
runtime with support for polymorphism, compile your schemas with the
--generate-polymorphic
option to produce polymorphism-aware
code, as well as pass true
as the last argument to the
xml_schema::document_pimpl
and
xml_schema::document_simpl
constructors (see
Chapter 6, "Parsing and Serialization" for details).
If some of your schemas do not require support for polymorphism then
you can compile them with the --runtime-polymorphic
option
and still use the XSD/e runtime configured with polymorphism support.
The XSD/e compiler can often automatically determine which types are
polymorphic based on the substitution group declarations. However,
if your XML vocabulary is not using substitution groups or if
substitution groups are defined in a separate schema, then you will
need to use the --polymorphic-type
option to specify
which types are polymorphic. When using this option you only need
to specify the root of a polymorphic type hierarchy and the XSD/e
compiler will assume that all the derived types are also polymorphic.
Also note that you need to specify this option when compiling every
schema file that references the polymorphic type. Consider the following
two schemas as an example:
<!-- base.xsd --> <xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema"> <xs:complexType name="base"> <xs:sequence> <xs:element name="b" type="xs:int"/> </xs:sequence> </xs:complexType> <!-- substitution group root --> <xs:element name="base" type="base"/> </xs:schema>
<!-- derived.xsd --> <xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema"> <include schemaLocation="base.xsd"/> <xs:complexType name="derived"> <xs:complexContent> <xs:extension base="base"> <xs:sequence> <xs:element name="d" type="xs:string"/> </xs:sequence> </xs:extension> </xs:complexContent> </xs:complexType> <xs:element name="derived" type="derived" substitutionGroup="base"/> </xs:schema>
In this example we need to specify "--polymorphic-type base
"
when compiling both schemas because the substitution group is declared
in a schema other than the one defining type base
.
Another issue that may arise when compiling polymorphic schemas is
the situation where the XSD/e compiler is unaware of all the
derivations of a polymorphic type while generating parser and
serializer aggregates. As a result, the generated code may not
be able to parse and serialize these "invisible" to the compiler
types. The following example will help illustrate this case.
Consider a modified version of base.xsd
from the
above example:
<!-- base.xsd --> <xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema"> <xs:complexType name="base"> <xs:sequence> <xs:element name="b" type="xs:int"/> </xs:sequence> </xs:complexType> <!-- substitution group root --> <xs:element name="base" type="base"/> <xs:complexType name="root"> <xs:sequence> <xs:element ref="base" maxOccurs="unbounded"/> </xs:sequence> </xs:complexType> <!-- document root --> <xs:element name="root" type="root"/> </xs:schema>
Suppose we compile this schema as follows:
$ xsde cxx-hybrid --generate-parser --generate-serializer \ --generate-polymorphic --polymorphic-type base \ --generate-aggregate --root-element root base.xsd
The resulting parser and serializer aggregates for the root
element will not include the parser and serializer for the
derived
type that can be used instead of the
base
type. This is because the XSD/e compiler
has no knowledge of the derived
's existence when
compiling base.xsd
.
There are two ways to overcome this problem. The easier but potentially slower approach is to compile all your schemas at once, for example:
$ xsde cxx-hybrid --generate-parser --generate-serializer \ --generate-polymorphic --polymorphic-type base \ --generate-aggregate --root-element root base.xsd derived.xsd
This will make sure the XSD/e compiler "sees" all the derivations
of the polymorphic types. The other approach allows
you to explicitly specify, with the --polymorphic-schema
option, additional schemas that may contain derivations of the
polymorphic types. Using this approach we would compile
base.xsd
and derived.xsd
like this:
$ xsde cxx-hybrid --generate-parser --generate-serializer \ --generate-polymorphic --polymorphic-type base \ --generate-aggregate --root-element root \ --polymorphic-schema derived.xsd base.xsd $ xsde cxx-hybrid --generate-parser --generate-serializer \ --generate-polymorphic --polymorphic-type base derived.xsd
For information on how to use object models with polymorphic types, refer to Section 4.10, "Polymorphic Object Models".
3.8 Custom Allocators
By default the XSD/e runtime and generated code use
the standard operators new
and delete
to manage dynamic memory. However, it is possible to instead
use custom allocator functions provided by your application.
To achieve this, configure the XSD/e runtime library to use
custom allocator functions as well as pass the
--custom-allocator
option to the XSD/e compiler
when translating your schemas. The signatures of the custom
allocator functions that should be provided by your application
are listed below. Their semantics should be equivalent to the
standard C malloc()
, realloc()
, and
free()
functions.
extern "C" void* xsde_alloc (size_t); extern "C" void* xsde_realloc (void*, size_t); extern "C" void xsde_free (void*);
Note also that when custom allocators are enabled, any
dynamically-allocated object of which the XSD/e runtime
or generated code assume ownership should be allocated
using the custom allocation function. Similarly, if your
application assumes ownership of any dynamically-allocated
object returned by the XSD/e runtime or the generated code,
then such an object should be disposed of using the custom
deallocation function. To help with these tasks the generated
xml_schema
namespace defines the following two
helper functions and, if C++ exceptions are enabled, automatic
pointer class:
namespace xml_schema { void* alloc (size_t); void free (void*); struct alloc_guard { alloc_guard (void*); ~alloc_guard (); void* get () const; void release (); private: ... }; }
If C++ exceptions are disabled, these functions are equivalent
to xsde_alloc()
and xsde_free()
.
If exceptions are enabled, xml_schema::alloc()
throws std::bad_alloc
on memory allocation failure.
The following code fragment shows how to create and destroy a dynamically-allocated object with custom allocators when C++ exceptions are disabled:
void* v = xml_schema::alloc (sizeof (type)); if (v == 0) { // Handle out of memory condition. } type* x = new (v) type (1, 2); ... if (x) { x->~type (); xml_schema::free (x); }
The equivalent code fragment for configurations with C++ exceptions enabled is shown below:
xml_schema::alloc_guard g (xml_schema::alloc (sizeof (type))); type* x = new (g.get ()) type (1, 2); g.release (); ... if (x) { x->~type (); xml_schema::free (x); }
For a complete example that shows how to use custom allocators, see
the allocator
example which can be found in the
examples/cxx/hybrid/
directory of the XSD/e distribution.
4 Working with Object Models
As we have seen in the previous chapters, the XSD/e compiler generates a C++ class for each type defined in XML Schema. Together these classes constitute an object model for an XML vocabulary. In this chapter we will take a closer look at different parts that comprise an object model class as well as how to create, access, and modify object models.
In this chapter we will use the following schema that describes a
collection of person records. We save it in people.xsd
:
<?xml version="1.0"?> <xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema"> <xs:simpleType name="gender"> <xs:restriction base="xs:string"> <xs:enumeration value="male"/> <xs:enumeration value="female"/> </xs:restriction> </xs:simpleType> <xs:complexType name="person"> <xs:sequence> <xs:element name="first-name" type="xs:string"/> <xs:element name="middle-name" type="xs:string" minOccurs="0"/> <xs:element name="last-name" type="xs:string"/> <xs:element name="gender" type="gender"/> <xs:element name="age" type="xs:unsignedShort"/> </xs:sequence> <xs:attribute name="id" type="xs:unsignedInt" use="required"/> </xs:complexType> <xs:complexType name="people"> <xs:sequence> <xs:element name="person" type="person" maxOccurs="unbounded"/> </xs:sequence> </xs:complexType> <xs:element name="people" type="people"/> </xs:schema>
A sample XML instance to go along with this schema is saved
in people.xml
:
<?xml version="1.0"?> <people> <person id="1"> <first-name>John</first-name> <last-name>Doe</last-name> <gender>male</gender> <age>32</age> </person> <person id="2"> <first-name>Jane</first-name> <middle-name>Mary</middle-name> <last-name>Doe</last-name> <gender>female</gender> <age>28</age> </person> </people>
Compiling people.xsd
with the XSD/e compiler results
in three generated object model classes: gender
,
person
and people
. Here is how they
look with STL enabled:
// gender (fixed-length) // class gender { public: enum value_type { male, female }; gender (); gender (value_type); gender (const gender&); gender& operator= (const gender&); void value (value_type); operator value_type () const; const char* string () const; private: ... }; // person (fixed-length) // class person { public: person (); person (const person&); person& operator= (const person&); // id // unsigned int id () const; unsigned int& id (); void id (unsigned int); // first-name // const std::string& first_name () const; std::string& first_name (); void first_name (const std::string&); // middle-name // bool middle_name_present () const; void middle_name_present (bool); const std::string& middle_name () const; std::string& middle_name (); void middle_name (const std::string&); // last-name // const std::string& last_name () const; std::string& last_name (); void last_name (const std::string&); // gender // const ::gender& gender () const; ::gender& gender (); void gender (const ::gender&); // age // unsigned short age () const; unsigned short& age (); void age (unsigned short); private: ... }; // people (variable-length) // class people { public: people (); private: people (const people&); people& operator= (const people&); public: // person // typedef xml_schema::fix_sequence<person> person_sequence; typedef person_sequence::iterator person_iterator; typedef person_sequence::const_iterator person_const_iterator; const person_sequence& person () const; person_sequence& person (); private: ... };
We will examine these classes in detail in the subsequent sections.
4.1 Namespaces
XSD/e maps XML namespaces specified in the targetNamespace
attribute in XML Schema to one or more nested C++ namespaces. By
default, a namespace URI is mapped to a sequence of C++ namespace
names by removing the protocol and host parts and splitting the
rest into a sequence of names with '/'
as the name
separator. For example, the http://www.codesynthesis.com/cs/my
XML namespace is mapped to the cs::my
C++ namespace.
The default mapping of namespace URIs to C++ namespaces
can be altered using the --namespace-map
and
--namespace-regex
compiler options. For example,
to map the http://www.codesynthesis.com/my
XML
namespace to the cs::my
C++ namespace, we can use
the following option:
--namespace-map http://www.codesynthesis.com/my=cs::my
A vocabulary without a namespace is mapped to the global scope. This
also can be altered with the above options by using an empty name
for the XML namespace. For example, we could place the generated
object model classes for the people.xsd
schema
into the records
C++ namespace by adding the following
option:
--namespace-map =records
4.2 Memory Management
To ensure that objects are allocated and passed efficiently, the C++/Hybrid mapping divides all object model types into fixed-length and variable-length. A type is variable-length if any of the following is true:
- it is an XML Schema
list
type - it is an XML Schema
union
type and STL is disabled - it derives from a variable-length type
- it contains an element or attribute of a variable-length type
- it contains an element or compositor (
sequence
orchoice
) withmaxOccurs
greater than one - it is recursive (that is, one of its elements contains a reference, directly or indirectly, to the type itself)
- it is polymorphic (see Section 4.10, "Polymorphic Object Models" for details)
The following build-in XML Schema types are variable-length:
base64Binary
, hexBinary
, NMTOKENS
,
and IDREFS
. Furthermore, if STL is disabled, all
string-based build-in XML Schema types are variable-length,
namely: string
, normalizedString
,
token
, Name
, NMTOKEN
,
NCName
, language
, QName
,
ID
, IDFER
, and anyURI
.
Otherwise, a type is fixed-length. As you might have noticed from
the previous code listings, the XSD/e compiler adds a comment before
each generated object model class that states whether it is fixed or
variable-length. For example, the people
type is
variable-length because it contains a sequence of person
elements (maxOccurs="unbounded"
). If we recompile
the people.xsd
schema with the --no-stl
option, the person
type will also become variable-length
since it contains elements of the string
built-in type.
And when STL is disabled, string
is variable-length.
The object model uses different methods for storing and passing
around fixed-length and variable-length types. Instances of
fixed-length types are stored and passed by value since it is
cheaper to copy than to allocate them dynamically (in the
STL case, the std::string
is expected to support the
referenced-counted copy-on-write optimization, which makes
copying cheap).
Variable-length types are always allocated dynamically and are stored and passed as pointers. Because copying an instance of a variable-length type can be expensive, such types make their copy constructor and copy assignment operators unavailable.
When you set a value of an element or attribute of a
variable-length type, the object model assumes ownership of
the pointed to object. Unless you are using custom allocators
(see Section 3.8, "Custom Allocators"),
the object model expects you to allocate such an object with
operator new
and will eventually delete it
with operator delete
.
If you wish to make copies of variable-length objects, then
you can request the generation of the object cloning functions
with the --generate-clone
compiler
option. When this option is specified, each variable-length
type implements the _clone()
function which returns
a dynamically-allocated copy of the object or NULL
if the allocation failed and C++ exceptions are disabled (see
Section 3.3, "C++ Exceptions").
You can also request generation of detach functions with the
--generate-detach
compiler option. These functions
allow you to detach a variable-length object from the object model.
As an example, let us extend
our people.xsd
schema with the following type:
<xs:complexType name="staff"> <xs:sequence> <xs:element name="permanent" type="people"/> <xs:element name="contract" type="people"/> </xs:sequence> </xs:complexType>
If we compile it with XSD/e and specify the
--generate-clone
and --generate-detach
options, we will get the following C++ class:
// staff (variable-length) // class staff { public: staff (); staff* _clone () const; private: staff (const staff&); staff& operator= (const staff&); public: // permanent // const people& permanent () const; people& permanent (); void permanent (people*); people* permanent_detach (); // contract // const people& contract () const; people& contract (); void contract (people*); people* contract_detach (); private: ... };
Notice that unlike, say, the first_name()
modifier
function in the person
class, the permanent()
and contract()
modifiers expect a pointer to the
people
object. The following listing shows how
we can create and populate an instance of the staff
class. The use of smart pointers to hold the results of dynamic
allocations is omitted for brevity:
people* per = new people; people* con = new people; // Populate per and con. staff s; s->permanent (per) // Assumes ownership of per. s->contract (con) // Assumes ownership of con.
4.3 Enumerations
By default, string-based types that use XML Schema restriction by
enumeration are mapped to C++ classes with semantics similar to
C++ enum (you can suppress this mapping and instead get the plain
inheritance by specifying the --suppress-enum
compiler
option). The following code fragment again shows the C++ class that
was generated for the gender
XML Schema type presented
at the beginning of this chapter:
// gender (fixed-length) // class gender { public: enum value_type { male, female }; gender (); gender (value_type); gender (const gender&); gender& operator= (const gender&); void value (value_type); operator value_type () const; const char* string () const; private: value_type v_; };
The gender
class defines the underlying C++ enum type
(value_type
) with enumerators corresponding to the
enumeration
elements in XML Schema. The class also
defines the default constructor, copy constructor, constructor
with the underlying enum type as its argument, and the assignment
operator. The gender
class also supports the implicit
conversion to the underlying enum type and the explicit conversion
to string via the string()
function. Finally, it
provides the value()
modifier function which allows you
to set the underlying enum value explicitly. Note also that such an
enumeration class is always fixed-length since it only contains the
C++ enum value. The following example shows how we can use the
gender
class:
gender g = gender::male; g = gender::female; g.value (gender::female); // Same as above. cerr << g.string () << endl; if (g != gender::male) ... switch (g) { case gender::male: ... case gender::female: ... }
4.4 Attributes and Elements
As we have seen before, XSD/e generates a different set of member functions for elements with different cardinalities. The C++/Hybrid mapping divides all the possible element and attribute cardinalities into three cardinality classes: one, optional, and sequence.
The one cardinality class covers all elements that should
occur exactly once as well as the required attributes. In our
example, the first-name
, last-name
,
gender
, and age
elements as well as
the id
attribute belong to this cardinality class.
The following code fragment again shows the accessor and modifier
functions that are generated for the first-name
element
in the person
class:
class person { // first-name // const std::string& first_name () const; std::string& first_name (); void first_name (const std::string&); };
The first two accessor functions return read-only (constant) and read-write references to the element's value, respectively. The modifier function sets the new value for the element. Note that the signature of the modifier function varies depending on whether the element or attribute is of a fixed or variable-length type, as was discussed in the previous section.
The optional cardinality class covers all elements that
can occur zero or one time as well as optional attributes. In our
example, the middle-name
element belongs to this
cardinality class. The following code fragment again shows the
accessor and modifier functions that are generated for this element
in the person
class:
class person { // middle-name // bool middle_name_present () const; void middle_name_present (bool); const std::string& middle_name () const; std::string& middle_name (); void middle_name (const std::string&); };
Compared to the one cardinality class, optional adds functions for querying and modifying the member's presence status. The following example shows how we can use these functions:
person& p = ... if (p.middle_name_present ()) { cout << p.middle_name () << endl; p.middle_name_present (false); // Reset to the "not present" state. }
If an optional member is of a variable-length type, then the second
_present()
function is omitted. This is done to help
detect programming errors that result from a type becoming
variable-length due to schema changes. In this situation, before
the type becomes variable-length, calling the presence function
with true
as its argument and then accessing the
member is valid. Once the type becomes variable-length, the
same sequence of calls would lead to a runtime error. By
omitting the second _present()
function for
variable-length types, this kind of errors can be detected
at compile time. To reset an optional member of a variable-length
type you can call the member modifier function with NULL
as its argument. For example, if the middle_name
member was of a variable-length type, then the above code fragment
would look like this:
person& p = ... if (p.middle_name_present ()) { cout << *p.middle_name () << endl; p.middle_name (0); // Reset to the "not present" state. }
There are two cases in the optional cardinality class that are handled differently. These are optional attributes with default and fixed values. When an optional attribute declaration in XML Schema specifies a default or fixed value and such an attribute is not present in the XML document, the attribute is assumed to have the default or fixed value, respectively. Furthermore, if an attribute with the fixed value is set in the XML document, then the attribute value should be the same as its fixed value.
For an optional attribute with a default value, the functions for
querying and modifying the attribute's presence status are replaced
with functions that allow you to determine whether the attribute has
the default value. The accessor functions can be called at any time
since an optional attribute with a default value always has some
value. Also an extra static function is provided to allow you to
obtain the default value. Consider the following modification to
the person
type which adds the verified
attribute with the default value:
<xs:complexType name="person"> <xs:sequence> <xs:element name="first-name" type="xs:string"/> ... </xs:sequence> <xs:attribute name="id" type="xs:unsignedInt" use="required"/> <xs:attribute name="verified" type="xs:boolean" default="false"/> </xs:complexType>
The code fragment below shows the accessor and modifier functions
that are generated for this new attribute in the person
class:
class person { // verified // bool verified_default () const; void verified_default (bool); bool verified () const; bool& verified (); void verified (bool); static bool verified_default_value (); };
When we create an object of the person
class, the
verified
member is automatically initialized to the
default value. The following example shows how we can manipulate
the verified
attribute value:
person p; // verified is set to the default value (false). if (p.verified_default ()) p.verified (true); else p.verified_default (true); // Revert to the default value. bool v = p.verified (); // Ok, can always be called. bool vd = person::verified_default_value ();
Note that modifying an attribute of a variable-length type via the reference when the attribute is set to the default value is illegal since this will modify the default value shared by all instances. For example:
type& x = ... if (x.foo_default ()) { foo& f = x.foo (); // foo is variable-length, for example NMTOKENS f.push_back ("aaa"); // Illegal. } if (x.foo_default ()) { foo* f = new foo; f->push_back ("aaa"); x.foo (f); // Ok. }
Because an attribute with a fixed value can only be set to that
value, only the read-only (constant) accessor and the static
function for obtaining the fixed value are provided for such
attributes. Similar to the default values, members with fixed
values of a newly created object are automatically initialized
to their respective fixed values. Consider the following
modification to the verified
attribute from the
schema above:
<xs:complexType name="person"> ... <xs:attribute name="verified" type="xs:boolean" fixed="true"/> </xs:complexType>
The code fragment below shows the accessor functions that are
generated for this attribute in the person
class:
class person { // verified // bool verified () const; static bool verified_fixed_value (); };
During serialization, attributes that are set to default and fixed
values are explicitly specified in the resulting XML document.
You can use the --omit-default-attributes
XSD/e
compiler option to omit such attributes from the serialized XML.
The sequence cardinality class covers all elements
that can occur more than once. In our example, the
person
element in the people
type
belongs to this cardinality class. The following code fragment shows
again the type definitions as well as the accessor and modifier
functions that are generated for this element in the people
class:
class people { // person // typedef xml_schema::fix_sequence<person> person_sequence; typedef person_sequence::iterator person_iterator; typedef person_sequence::const_iterator person_const_iterator; const person_sequence& person () const; person_sequence& person (); };
The person_sequence
type is a sequence container for the
element's values. It has an interface similar to std::vector
and we will discuss it in more detail shortly. The person_iterator
and person_const_iterator
types are read-write and read-only
(constant) iterators for the person_sequence
container.
Unlike other two cardinality classes, the sequence class only provides accessor functions that return read-only (constant) and read-write references to the sequence container. The modification of the element values is performed my manipulating the returned sequence container and elements that it contains.
In the remainder of this section we will examine the interfaces of the sequence containers which differ slightly depending on whether the element type is fixed or variable-length and whether C++ exceptions are enabled. Also, when STL is disabled, string sequences have a special interface which is also discussed below.
When exceptions are enabled, the fixed-length type sequences are implemented in terms of the following class template:
namespace xml_schema { template <typename T> class fix_sequence { public: typedef T value_type; typedef T* pointer; typedef const T* const_pointer; typedef T& reference; typedef const T& const_reference; typedef size_t size_type; typedef ptrdiff_t difference_type; typedef T* iterator; typedef const T* const_iterator; public: fix_sequence (); void swap (fix_sequence&); private: fix_sequence (const fix_sequence&); fix_sequence& operator= (fix_sequence&); public: iterator begin (); const_iterator begin () const; iterator end (); const_iterator end () const; T& front (); const T& front () const; T& back (); const T& back () const; T& operator[] (size_t); const T& operator[] (size_t) const; public: bool empty () const; size_t size () const; size_t capacity () const; size_t max_size () const; public: void clear (); void pop_back (); iterator erase (iterator); void push_back (const T&); iterator insert (iterator, const T&); void reserve (size_t); void assign (const T* src, size_t n); }; }
When C++ exceptions are disabled, the signatures of the
push_back()
, insert()
,
reserve()
, and assign()
functions
change as follows:
namespace xml_schema { template <typename T> class fix_sequence { public: enum error { error_none, error_no_memory }; ... public: error push_back (const T&); error insert (iterator, const T&); error insert (iterator, const T&, iterator& result); error reserve (size_t); error assign (const T* src, size_t n); }; }
That is, the functions that may require memory allocation now return an error code that you will need to check in order to detect the out of memory condition.
When exceptions are enabled, the variable-length type sequences are implemented in terms of the following class template:
namespace xml_schema { template <typename T> class var_sequence { public: typedef T value_type; typedef T* pointer; typedef const T* const_pointer; typedef T& reference; typedef const T& const_reference; typedef size_t size_type; typedef ptrdiff_t difference_type; typedef <implementation details> iterator; typedef <implementation details> const_iterator; public: var_sequence (); void swap (var_sequence&); private: var_sequence (const var_sequence&); var_sequence& operator= (var_sequence&); public: iterator begin (); const_iterator begin () const; iterator end (); const_iterator end () const; T& front (); const T& front () const; T& back (); const T& back () const; T& operator[] (size_t); const T& operator[] (size_t) const; public: bool empty () const; size_t size () const; size_t capacity () const; size_t max_size () const; public: void clear (); void push_back (T*); iterator insert (iterator, T*); void pop_back (); iterator erase (iterator); void reserve (size_t); T* detach (iterator); void attach (iterator, T*); }; }
Most of this interface is identical to the fixed-length type
version except for the push_back()
, and
insert()
functions. Similar to the modifier
functions for elements and attributes of variable-length
types, these two functions expect a pointer to the
dynamically-allocated instance of the type and assume
ownership of the passed object. To simplify error handling,
these two functions delete the passed object if the reallocation
of the underlying sequence buffer fails. The var_sequence
class template also provides the detach()
and attach()
functions. The detach()
function allows you to detach
the contained object at the specified position. A detached object
should eventually be deallocated with operator delete
.
Similarly, the attach()
function allows you to attach
a new object at the specified position.
When C++ exceptions are disabled, the push_back()
,
insert()
, and reserve()
functions
return an error code to signal the out of memory condition:
namespace xml_schema { template <typename T> class var_sequence { public: enum error { error_none, error_no_memory }; ... public: error push_back (T*); error insert (iterator, T*); error insert (iterator, T*, iterator& result); error reserve (size_t); }; }
When STL is enabled, the string_sequence
class has
the same interface as fix_sequence<std::string>
. When
STL is disabled and strings are mapped to char*
,
string_sequence
has a special interface. When C++
exceptions are enabled, it has the following definition:
namespace xml_schema { class string_sequence { public: typedef char* value_type; typedef char** pointer; typedef const char** const_pointer; typedef char* reference; typedef const char* const_reference; typedef size_t size_type; typedef ptrdiff_t difference_type; typedef char** iterator; typedef const char* const* const_iterator; string_sequence (); void swap (string_sequence&); private: string_sequence (string_sequence&); string_sequence& operator= (string_sequence&); public: iterator begin (); const_iterator begin () const; iterator end (); const_iterator end () const; char* front (); const char* front () const; char* back (); const char* back () const; char* operator[] (size_t); const char* operator[] (size_t) const; public: bool empty () const; size_t size () const; size_t capacity () const; size_t max_size () const; public: void clear (); void pop_back (); iterator erase (iterator); void push_back (char*); void push_back_copy (const char*); iterator insert (iterator, char*); void reserve (size_t); char* detach (iterator); void attach (iterator, char*); }; }
The push_back()
and insert()
functions
assume ownership of the passed string which should be allocated
with operator new[]
and will be deallocated
with operator delete[]
by the string_sequence
object. Similar to var_sequence
, these two functions
free the passed string if the reallocation of the underlying
sequence buffer fails. The push_back_copy()
function makes a copy of the passed string.
The string_sequence
class also provides the
detach()
and attach()
functions.
The detach()
function allows you to detach
the contained string at the specified position. A detached string
should eventually be deallocated with operator delete[]
.
Similarly, the attach()
function allows you to attach
a new string at the specified position.
When C++ exceptions are disabled, the signatures of the
push_back()
, push_back_copy()
,
insert()
, and reserve()
functions
in the string_sequence
class change as follows:
namespace xml_schema { class string_sequence { public: enum error { error_none, error_no_memory }; ... public: error push_back (char*); error push_back_copy (const char*); error insert (iterator, char*); error insert (iterator, char*, iterator& result); error reserve (size_t); }; }
4.5 Compositors
The XML Schema language provides three compositor constructs that
are used to group elements: all
, sequence
,
and choice
. If a compositor has an optional
or sequence cardinality class (see Section
4.4, "Attributes and Elements") or if a compositor is
inside choice
, then the C++/Hybrid mapping generates
a nested class for such a compositor as well as a set of accessor
and modifier functions similar to the ones defined for elements
and attributes. Otherwise, the member functions, corresponding
to elements defined in a compositor, are generated directly in
the containing class.
Compositor classes are either fixed or variable-length and obey the same storage and passing rules as object model classes corresponding to XML Schema types (see Section 4.2, "Memory Management"). Consider the following schema fragment as an example:
<complexType name="type"> <sequence> <sequence minOccurs="0"> <element name="a" type="int"/> <element name="b" type="string" maxOccurs="unbounded"/> </sequence> <sequence maxOccurs="unbounded"> <element name="c" type="int"/> <element name="d" type="string"/> </sequence> </sequence> </complexType>
The corresponding object model class is shown below:
// type (variable-length) // class type { public: type (); private: type (const type&); type& operator= (const type&); public: // sequence (variable-length) // class sequence_type { public: sequence_type (); private: sequence_type (const sequence_type&); sequence_type& operator= (const sequence_type&); public: // a // int a () const; int& a (); void a (int); // b // typedef xml_schema::string_sequence b_sequence; typedef b_sequence::iterator b_iterator; typedef b_sequence::const_iterator b_const_iterator; const b_sequence& b () const; b_sequence& b (); private: ... }; bool sequence_present () const; const sequence_type& sequence () const; sequence_type& sequence (); void sequence (sequence_type*); // sequence1 (fixed-length) // class sequence1_type { public: sequence1_type (); sequence1_type (const sequence1_type&); sequence1_type& operator= (const sequence1_type&); // c // int c () const; int& c (); void c (int); // d // const std::string& d () const; std::string& d (); void d (const std::string&); private: ... }; typedef xml_schema::fix_sequence<sequence1_type> sequence1_sequence; typedef sequence1_sequence::iterator sequence1_iterator; typedef sequence1_sequence::const_iterator sequence1_const_iterator; const sequence1_sequence& sequence1 () const; sequence1_sequence& sequence1 (); private: ... };
The content of the outer sequence
compositor is
generated in-line since this compositor belongs to the one
cardinality class. The first nested sequence
compositor
is optional (minOccurs="0"
), which results in a corresponding
nested class. Notice that the sequence_type
is
variable-length and the accessor and modifier functions corresponding
to this sequence
compositor are the same as for an
optional element or attribute. Similarly, the second nested
compositor is of the sequence cardinality class
(maxOccurs="unbounded"
), which also results in a
nested class and a set of accessor functions.
Generated code corresponding to an all
and
sequence
compositor, whether in-line or as a
nested class, simply define accessor and modifier functions
for the elements that this compositor contains. For the
choice
compositor, on the other hand,
additional types and functions are generated to support
querying and selecting the choice arm that is in effect.
Consider the following simple example:
<complexType name="type"> <choice> <element name="a" type="int"/> <element name="b" type="string"/> <element name="c" type="boolean"/> </choice> </complexType>
The corresponding object model class is shown next:
// type (fixed-length) // class type { public: type (); type (const type&); type& operator= (const type&); // choice // enum choice_arm_tag { a_tag, b_tag, c_tag }; choice_arm_tag choice_arm () const; void choice_arm (choice_arm_tag); // a // int a () const; int& a (); void a (int); // b // const std::string& b () const; std::string& b (); void b (const std::string&); // c // bool c () const; bool& c (); void c (bool); private: ... };
The extra type is the choice_arm_tag
enumeration
which defines a set of tags corresponding to each choice arm.
There are also the choice_arm()
accessor and modifier
functions that can be used to query and set the current choice arm.
The following code fragment shows how we can use this class:
type& x = ... switch (x.choice_arm ()) { case type::a_tag: { cout << "a: " << x.a () << endl; break; } case type::b_tag: { cout << "b: " << x.b () << endl; break; } case type::c_tag: { cout << "c: " << x.c () << endl; break; } } // Modifiers automatically set the corresponding arm. // x.a (10); // For accessors we need to select the arm explicitly. // x.choice_arm (type::b_tag); x.b () = "b";
The following slightly more complex example triggers the generation of
nested classes for the choice
compositor as well as for
the sequence
compositor inside choice
.
Notice that the nested class for sequence
is generated
because it is in choice
even though its cardinality
class is one.
<complexType name="type"> <choice maxOccurs="unbounded"> <sequence> <element name="a" type="int"/> <element name="b" type="string"/> </sequence> <element name="c" type="boolean"/> </choice> </complexType>
The corresponding object model class is shown next:
// type (variable-length) // class type { public: type (); private: type (const type&); type& operator= (const type&); public: // choice (fixed-length) // class choice_type { public: choice_type (); choice_type (const choice_type&); choice_type& operator= (const choice_type&); enum choice_arm_tag { sequence_tag, c_tag }; choice_arm_tag choice_arm () const; void choice_arm (choice_arm_tag); // sequence (fixed-length) // class sequence_type { public: sequence_type (); sequence_type (const sequence_type&); sequence_type& operator= (const sequence_type&); // a // int a () const; int& a (); void a (int); // b // const std::string& b () const; std::string& b (); void b (const std::string&); private: ... }; const sequence_type& sequence () const; sequence_type& sequence (); void sequence (const sequence_type&); // c // bool c () const; bool& c (); void c (bool); private: ... }; typedef xml_schema::fix_sequence<choice_type> choice_sequence; typedef choice_sequence::iterator choice_iterator; typedef choice_sequence::const_iterator choice_const_iterator; const choice_sequence& choice () const; choice_sequence& choice (); private: ... };
4.6 Accessing the Object Model
In this section we will examine how to get to the information
stored in the object model for the person records vocabulary
introduced at the beginning of this chapter. The following
application accesses and prints the contents of the
people.xml
file:
#include <memory> #include <iostream> #include "people.hxx" #include "people-pimpl.hxx" using namespace std; int main () { // Parse. // people_paggr people_p; xml_schema::document_pimpl doc_p (people_p.root_parser (), people_p.root_name ()); people_p.pre (); doc_p.parse ("people.xml"); auto_ptr<people> ppl (people_p.post ()); // Iterate over individual person records. // people::person_sequence& ps = ppl->person (); for (people::person_iterator i = ps.begin (); i != ps.end (); ++i) { person& p = *i; // Print names: first-name and last-name are required elements, // middle-name is optional. // cout << "name: " << p.first_name () << " "; if (p.middle_name_present ()) cout << p.middle_name () << " "; cout << p.last_name () << endl; // Print gender, age, and id which are all required. // cout << "gender: " << p.gender ().string () << endl << "age: " << p.age () << endl << "id: " << p.id () << endl << endl; } }
This code shows common patterns of accessing elements and attributes
with different cardinality classes. For the sequence element
(person
in the people
type) we first obtain a
reference to the container and then iterate over individual
records. The values of elements and attributes with the
one cardinality class (first-name
,
last-name
, gender
, age
,
and id
) can be obtained directly by calling the
corresponding accessor functions. For the optional
middle-name
element we first check if the value is present
and only then call the corresponding accessor to retrieve it.
Note that when we want to reduce typing by creating a variable
representing a fragment of the object model that we are currently
working with (ps
and p
above), we obtain
a reference to that fragment instead of making a copy. This is
generally a good rule to follow when creating efficient
applications.
If we run the above application on our sample
people.xml
, the output looks as follows:
name: John Doe gender: male age: 32 id: 1 name: Jane Mary Doe gender: female age: 28 id: 2
4.7 Modifying the Object Model
In this section we will examine how to modify the information
stored in the object model for our person records vocabulary.
The following application changes the contents of the
people.xml
file:
#include <memory> #include <iostream> #include "people.hxx" #include "people-pimpl.hxx" #include "people-simpl.hxx" using namespace std; int main () { // Parse. // people_paggr people_p; xml_schema::document_pimpl doc_p (people_p.root_parser (), people_p.root_name ()); people_p.pre (); doc_p.parse ("people.xml"); auto_ptr<people> ppl (people_p.post ()); // Iterate over individual person records and increment // the age. // people::person_sequence& ps = ppl->person (); for (people::person_iterator i = ps.begin (); i != ps.end (); ++i) { i->age ()++; // Alternative way: i->age (i->age () + 1) } // Add middle-name to the first record and remove it from // the second. // person& john = ps[0]; person& jane = ps[1]; john.middle_name ("Mary"); jane.middle_name_present (false); // Add another John record. // ps.push_back (john); // Serialize the modified object model to XML. // people_saggr people_s; xml_schema::document_simpl doc_s (people_s.root_serializer (), people_s.root_name ()); people_s.pre (*ppl); doc_s.serialize (cout, xml_schema::document_simpl::pretty_print); people_s.post (); }
The first modification the above application performs is iterating
over person records and incrementing the age value. This code
fragment shows how to modify the value of a required attribute
or element. The next modification shows how to set a new value
for the optional middle-name
element as well
as clear its value. Finally, the example adds a copy of the
John Doe record to the person
element sequence.
Note that in this case using references for the ps
,
john
, and jane
variables is no longer
a performance improvement but a requirement for the application
to function correctly. If we hadn't used references, all our changes
would have been made on copies without affecting the object model.
If we run the above application on our sample people.xml
,
the output looks as follows:
<?xml version="1.0"?> <people> <person id="1"> <first-name>John</first-name> <middle-name>Mary</middle-name> <last-name>Doe</last-name> <gender>male</gender> <age>33</age> </person> <person id="2"> <first-name>Jane</first-name> <last-name>Doe</last-name> <gender>female</gender> <age>29</age> </person> <person id="1"> <first-name>John</first-name> <middle-name>Mary</middle-name> <last-name>Doe</last-name> <gender>male</gender> <age>33</age> </person> </people>
4.8 Creating the Object Model from Scratch
In this section we will examine how to create a new object model
for our person records vocabulary. The following application
recreates the content of the original people.xml
file:
#include <iostream> #include "people.hxx" #include "people-simpl.hxx" using namespace std; int main () { people ppl; people::person_sequence& ps = ppl.person (); // John // { person p; p.first_name ("John"); p.last_name ("Doe"); p.gender (gender::male); p.age (32); p.id (1); ps.push_back (p); } // Jane // { person p; p.first_name ("Jane"); p.middle_name ("Mary"); p.last_name ("Doe"); p.gender (gender::female); p.age (28); p.id (2); ps.push_back (p); } // Serialize the object model to XML. // people_saggr people_s; xml_schema::document_simpl doc_s (people_s.root_serializer (), people_s.root_name ()); people_s.pre (ppl); doc_s.serialize (cout, xml_schema::document_simpl::pretty_print); people_s.post (); }
The only new part in the above application is the calls
to the people
and person
constructors. As a general rule, a newly created instance
does not assign any values to its elements and attributes.
That is, members with the one cardinality
class are left uninitialized, members with the optional
cardinality class are set to the "not present" state,
and members with the sequence cardinality class
have empty containers. After the instance has been
created, we can set its element and attribute values
using the modifier functions.
The above application produces the following output:
<?xml version="1.0" ?> <people> <person id="1"> <first-name>John</first-name> <last-name>Doe</last-name> <gender>male</gender> <age>32</age> </person> <person id="2"> <first-name>Jane</first-name> <middle-name>Mary</middle-name> <last-name>Doe</last-name> <gender>female</gender> <age>28</age> </person> </people>
4.9 Customizing the Object Model
Sometimes it is desirable to add extra, application-specific
data or functionality to some object model classes or
nested compositor classes. Cases where this may be required
include handling of typeless content matched by XML Schema
wildcards as well as a need for an application to pass extra
data or provide custom functions as part of the object model.
The C++/Hybrid mapping provides two mechanisms for accomplishing
this: custom data and custom types. Custom data is a light-weight
mechanism for storing application-specific data by allowing you
to add a sequence of opaque objects, stored as void*
,
to select generated classes. Type customization is a more
powerful mechanism that allows you to provide custom implementations
for select object model classes. You have the option of either extending
the generated version of the class (for example, by adding extra data
members and/or functions) or providing your own implementation from
scratch. The latter approach essentially allows you to change the
mapping of XML Schema to C++ on a case by case basis.
It is also possible to customize the parsing and serialization code, for example, to populate the custom data sequence or custom data members during parsing and later serialize them to XML. See Section 6.1, "Customizing Parsers and Serializers" for details. The remainder of this section discusses the custom data and custom types mechanisms in more detail.
To instruct the XSD/e compiler to include custom data
in a specific object model class, we need to use the
--custom-data
option with the corresponding
XML Schema type name as its argument. To include custom
data into a nested compositor class, use its qualified
name starting with the XML Schema type, for example
type::sequence1
. If we would like to
add the ability to store custom data in the generated
person
class from our person records
vocabulary, we can compile people.xsd
like this:
$ xsde cxx-hybrid --custom-data person people.xsd
The resulting person
class will have the
following extra set of type definitions and functions:
// person (variable-length) // class person { public: ... // Custom data. // typedef xml_schema::data_sequence custom_data_sequence; typedef custom_data_sequence::iterator custom_data_iterator; typedef custom_data_sequence::const_iterator custom_data_const_iterator; const custom_data_sequence& custom_data () const; custom_data_sequence& custom_data (); };
Notice also that the person
class is now variable-length
since it contains a sequence. When C++ exceptions are enabled, the
custom data sequence has the following interface:
namespace xml_schema { class data_sequence { public: typedef void* value_type; typedef void** pointer; typedef const void** const_pointer; typedef void* reference; typedef const void* const_reference; typedef size_t size_type; typedef ptrdiff_t difference_type; typedef void** iterator; typedef const void* const* const_iterator; typedef void (*destroy_func) (void* data, size_t pos); typedef void* (*clone_func) (void* data, size_t pos); public: data_sequence (); void destructor (destroy_func); void clone (clone_func); void swap (data_sequence&); private: data_sequence (const data_sequence&); data_sequence& operator= (data_sequence&); public: iterator begin (); const_iterator begin () const; iterator end (); const_iterator end () const; void* front (); const void* front () const; void* back (); const void* back () const; void* operator[] (size_t); const void* operator[] (size_t) const; public: bool empty () const; size_t size () const; size_t capacity () const; size_t max_size () const; public: void clear (); void pop_back (); iterator erase (iterator); void push_back (void*); iterator insert (iterator, void*); void reserve (size_t); }; }
The destructor()
modifier allows you to specify
the clean up function used to free the sequence elements.
Similarly, the clone()
modifier allows you to specify
the cloning function used to copy the sequence elements.
The second argument in these functions is the position
of the element in the sequence. This allows you to store objects
of different types in the same custom
data sequence.
The push_back()
and insert()
functions
free the passed object if the reallocation of the underlying
sequence buffer fails. When exceptions are disabled, the
push_back()
,
insert()
, and reserve()
functions
return an error code to signal the out of memory condition:
namespace xml_schema { class data_sequence { public: enum error { error_none, error_no_memory }; ... public: error push_back (void*); error insert (iterator, void*); error insert (iterator, void*, iterator& result); error reserve (size_t); }; }
The following code fragment shows how we can store and retrieve
custom data in the person
class:
class data { ... }; void destroy_data (void* p, size_t) { delete static_cast<data*> (p); } person& = ...; person::custom_data_sequence& cd = p.custom_data (); cd.destructor (&destroy_data); // Store. // data* d = new data; cd.push_back (d); // Retrieve. // for (person::custom_data_iterator i = cd.begin (); i != cd.end (); ++i) { data* d = static_cast<data*> (*i); }
To instruct the XSD/e compiler to use a custom implementation
for a specific object model class, we need to use the
--custom-type
option. The argument format for this
option is name[=[flags][/[type][/[base][/include]]]]
.
The name
component is the XML Schema type name being
customized. Optional flags
allow you to specify whether
the custom class is fixed or variable-length since customization can
alter this property, normally from fixed-length to
variable-length. The f
flag indicates the type is
fixed-length and the v
flag indicates the type is
variable-length. If omitted, the default rules are used to determine
the type length (see Section 4.2, "Memory Management").
Optional type
is a C++ type name, potentially qualified,
that should be used as a custom implementation. If specified, the
object model type is defined as a typedef
alias for
this C++ type. Optional base
is a C++ name that should
be given to the generated version. It is normally used as a base for
the custom implementation. Optional include
is the header
file that defines the custom implementation. It is #include
'ed
into the generated code immediately after (if base
is
specified) or instead of the generated version. The following
examples show how we can use this option:
--custom-type foo --custom-type foo=///foo.hxx --custom-type foo=v///foo.hxx --custom-type foo=f/int --custom-type foo=//foo_base/my/foo.hxx --custom-type foo=v/wrapper<foo_base>/foo_base
The first version instructs the XSD/e compiler not to generate
the object model class for the foo
XML Schema
type. The generated code simply forward-declares foo
as a class and leaves it to you to provide the implementation.
The second version is similar to the first, except now we specify
the header file which defines the custom implementation.
This file is automatically included into the generated header
file instead of the standard implementation.
The third version is similar to the second, except now we specify
that the foo
type is variable-length. In the previous
two cases the type length was determined automatically based on the
type definition in the schema.
In the fourth version we specify that schema type foo
is fixed-length and should be mapped to int
.
The fifth version instructs the XSD/e compiler to generate
the object model class for type foo
but call it
foo_base
. It also tells the compiler to generate
the #include
directive with the my/foo.hxx
file (which presumably defines foo
) right after the
foo_base
class.
Finally, the last version specifies that schema type foo
is variable-length and should be mapped to wrapper<foo_base>
.
The compiler is also instructed to generate the standard object
model class for type foo
but call it foo_base
.
If you omit the last component (include
), as in the
final version, then you can provide the custom type definitions using
one of the prologue or epilogue XSD/e compiler options. See the
XSD/e
Compiler Command Line Manual for details.
Note also that if the type length you specified with the
--custom-type
option differs from the default type
length that would have been determined by the XSD/e compiler,
then you need to specify this --custom-type
option
when compiling every schema file that includes or imports the
schema that defines the type being customized.
As an example, let us add a flag to the person
class
from our person records vocabulary. This flag can be used by the
application to keep track of whether a particular person record
has been verified. To customize the person
type we
can compile people.xsd
like this:
$ xsde cxx-hybrid --custom-type person=//person_base/person.hxx \ people.xsd
The relevant code fragment from the generated header file looks like this:
// person_base (fixed-length) // class person_base { ... }; #include "person.hxx" // people (variable-length) // class people { ... // person // typedef xml_schema::fix_sequence<person> person_sequence; typedef person_sequence::iterator person_iterator; typedef person_sequence::const_iterator person_const_iterator; const person_sequence& person () const; person_sequence& person (); private: ... };
We base our custom implementation of the person
class on generated person_base
and save it to
person.hxx
:
class person: public person_base { public: person () : verified_ (false) { } bool verified () const { return verified_; } void verified (bool v) { verified_ = v; } private: bool verified_; };
The client code can use our custom implementation as if the flag was part of the vocabulary:
people::person_sequence& ps = ...; for (people::person_iterator i = ps.begin (); i != ps.end (); ++i) { if (!i->verified ()) { // Verify the record. ... i->verified (true); } }
4.10 Polymorphic Object Models
When generating polymorphism-aware code (see Section 3.7, "Support for Polymorphism"), some objects in the resulting object model will be polymorphic. By polymorphic we mean that the object's (static) type as specified in the object model's interface may differ from the object's actual (dynamic) type. Because of this, it may be necessary to discover the object's actual type at runtime and cast it to this type to gain access to the object's extended interface. Consider the following schema as an example:
<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema"> <xs:complexType name="person"> <xs:sequence> <xs:element name="name" type="xs:string"/> </xs:sequence> </xs:complexType> <!-- substitution group root --> <xs:element name="person" type="person"/> <xs:complexType name="superman"> <xs:complexContent> <xs:extension base="person"> <xs:attribute name="can-fly" type="xs:boolean"/> </xs:extension> </xs:complexContent> </xs:complexType> <xs:element name="superman" type="superman" substitutionGroup="person"/> <xs:complexType name="batman"> <xs:complexContent> <xs:extension base="superman"> <xs:attribute name="wing-span" type="xs:unsignedInt"/> </xs:extension> </xs:complexContent> </xs:complexType> <xs:element name="batman" type="batman" substitutionGroup="superman"/> <xs:complexType name="supermen"> <xs:sequence> <xs:element ref="person" maxOccurs="unbounded"/> </xs:sequence> </xs:complexType> <xs:element name="supermen" type="supermen"/> </xs:schema>
Conforming XML documents can use the superman
and batman
types in place of the person
type either by specifying the type with the xsi:type
attributes or by using the elements from the substitution
group, for instance:
<supermen xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"> <person> <name>John Doe</name> </person> <superman can-fly="false"> <name>James "007" Bond</name> </superman> <superman can-fly="true" wing-span="10" xsi:type="batman"> <name>Bruce Wayne</name> </superman> </supermen>
When compiling the schema above with the
--generate-polymorphic
option, the XSD/e compiler
automatically detects that the type hierarchy starting with
the person
type is polymorphic. A polymorphic
type is always variable-length which means objects of polymorphic
types are allocated dynamically and are stored and passed around
as pointers or references. A polymorphic type also defines a
virtual _clone()
function (see Section 4.2,
"Memory Management") and a virtual destructor
which allow you to copy and delete an instance of a
polymorphic type via a pointer to its base. The following code
fragment shows how we can parse, access, modify, and serialize
the above XML document:
// Parse. // supermen_paggr supermen_p; // The last argument to the document's constructor indicates that we // are parsing polymorphic XML documents. // xml_schema::document_pimpl doc_p ( supermen_p.root_parser (), supermen_p.root_name (), true); supermen_p.pre (); doc_p.parse ("supermen.xml"); auto_ptr<supermen> sm (supermen_p.post ()); // Print what we've got. // for (supermen::person_iterator i = sm->person ().begin (); i != sm->person ().end (); ++i) { person& p = *i; if (batman* b = dynamic_cast<batman*> (&p)) { cerr << b->name () << ", batman, wing span " << b->wing_span () << endl; } else if (superman* s = dynamic_cast<superman*> (&p)) { cerr << s->name () << ", "; if (s->can_fly ()) cerr << "flying "; cerr << "superman" << endl; } else { cerr << p.name () << ", ordinary person" << endl; } } // Add another superman entry. // auto_ptr<superman> s (new superman); s->name ("Clark Kent"); s->can_fly (true); sm->person ().push_back (s.release ()); // Serialize. // supermen_saggr supermen_s; // The last argument to the document's constructor indicates that we // are serializing polymorphic XML documents. // xml_schema::document_simpl doc_s ( supermen_s.root_serializer (), supermen_s.root_name (), true); doc_s.add_no_namespace_schema ("supermen.xsd"); supermen_s.pre (*sm); doc_s.serialize (cout, xml_schema::document_simpl::pretty_print); supermen_s.post ();
In the example above we used the standard C++ RTTI mechanism
to detect the object's actual (dynamic) type. If RTTI is not
available on your platform, then you can request the generation
of custom runtime type information for polymorphic types
with the --generate-typeinfo
XSD/e compiler
option. When this option is specified, each polymorphic
type provides the following two public functions:
virtual const std::string& _dynamic_type () const; static const std::string& _static_type ();
Or, if STL is disabled (Section 3.1, "Standard Template Library"), the following two functions:
virtual const char* _dynamic_type () const; static const char* _static_type ();
The _dynamic_type()
function returns the object's
dynamic type id. The _static_type()
function
returns the type's static id that can be compared to the
dynamic id. The following code fragment shows how
we can change the previous example to use custom type information
instead of C++ RTTI:
for (supermen::person_iterator i = sm->person ().begin (); i != sm->person ().end (); ++i) { person& p = *i; const string& dt = p._dynamic_type (); if (dt == batman::_static_type ()) { batman& b = static_cast<batman&> (p) cerr << b.name () << ", batman, wing span " << b.wing_span () << endl; } else if (dt == superman::_static_type ()) { superman& s = static_cast<superman&> (p) cerr << s.name () << ", "; if (s.can_fly ()) cerr << "flying "; cerr << "superman" << endl; } else { cerr << p.name () << ", ordinary person" << endl; } }
Most of the code presented in this section is taken from the
polymorphism
example which can be found in the
examples/cxx/hybrid/
directory of the XSD/e distribution.
Handling of xsi:type
and substitution groups when used
on root elements requires a number of special actions as shown in
the polyroot
example.
5 Mapping for Built-In XML Schema Types
In XML Schema, built-in types, such as int
,
string
, etc., are defined in the XML Schema namespace.
By default this namespace is mapped to C++ namespace
xml_schema
(this mapping can be altered
with the --namespace-map
option). The following table
summarizes the mapping of XML Schema built-in types to C++ types
in the C++/Hybrid mapping. Declarations for these types are
automatically included into each generated header file.
XML Schema type | Alias in the xml_schema namespace |
C++ type |
---|---|---|
fixed-length integral types | ||
byte |
byte |
signed char |
unsignedByte |
unsigned_byte |
unsigned char |
short |
short_ |
short |
unsignedShort |
unsigned_short |
unsigned short |
int |
int_ |
int |
unsignedInt |
unsigned_int |
unsigned int |
long |
long_ |
long orlong long Section 3.5, "64-bit Integer Type" |
unsignedLong |
unsigned_long |
unsigned long or
unsigned long long Section 3.5, "64-bit Integer Type" |
arbitrary-length integral types | ||
integer |
integer |
long |
nonPositiveInteger |
non_positive_integer |
long |
nonNegativeInteger |
non_negative_integer |
unsigned long |
positiveInteger |
positive_integer |
unsigned long |
negativeInteger |
negative_integer |
long |
boolean types | ||
boolean |
boolean |
bool |
fixed-precision floating-point types | ||
float |
float_ |
float |
double |
double_ |
double |
arbitrary-precision floating-point types | ||
decimal |
decimal |
double |
string types | ||
string |
string |
std::string or char* Section 3.1, "Standard Template Library" |
normalizedString |
normalized_string |
std::string or char* Section 3.1, "Standard Template Library" |
token |
token |
std::string or char* Section 3.1, "Standard Template Library" |
Name |
name |
std::string or char* Section 3.1, "Standard Template Library" |
NMTOKEN |
nmtoken |
std::string or char* Section 3.1, "Standard Template Library" |
NMTOKENS |
nmtokens |
Section 5.2, "Mapping for NMTOKENS and IDREFS " |
NCName |
ncname |
std::string or char* Section 3.1, "Standard Template Library" |
language |
language |
std::string or char* Section 3.1, "Standard Template Library" |
qualified name | ||
QName |
qname |
Section 5.1, "Mapping for QName " |
ID/IDREF types | ||
ID |
id |
std::string or char* Section 3.1, "Standard Template Library" |
IDREF |
idref |
std::string or char* Section 3.1, "Standard Template Library" |
IDREFS |
idrefs |
Section 5.2, "Mapping for NMTOKENS and IDREFS " |
URI types | ||
anyURI |
uri |
std::string or char* Section 3.1, "Standard Template Library" |
binary types | ||
base64Binary |
base64_binary |
Section 5.3, "Mapping for base64Binary and hexBinary " |
hexBinary |
hex_binary |
Section 5.3, "Mapping for base64Binary and hexBinary " |
date/time types | ||
date |
date |
Section 5.5, "Mapping for date " |
dateTime |
date_time |
Section 5.6, "Mapping for dateTime " |
duration |
duration |
Section 5.7, "Mapping for duration " |
gDay |
gday |
Section 5.8, "Mapping for gDay " |
gMonth |
gmonth |
Section 5.9, "Mapping for gMonth " |
gMonthDay |
gmonth_day |
Section 5.10, "Mapping for gMonthDay " |
gYear |
gyear |
Section 5.11, "Mapping for gYear " |
gYearMonth |
gyear_month |
Section 5.12, "Mapping for gYearMonth " |
time |
time |
Section 5.13, "Mapping for time " |
anyType and anySimpleType | ||
anyType |
any_type |
Section 5.14, "Mapping for anyType " |
anySimpleType |
any_simple_type |
std::string or char* Section 3.1, "Standard Template Library" |
As you can see from the table above a number of built-in
XML Schema types are mapped to fundamental C++ types such
as int
or bool
. All string-based
XML Schema types are mapped to either std::string
or char*
, depending on whether the use of STL is
enabled or not. A number of built-in types, such as
QName
, the binary types, and the date/time types,
do not have suitable fundamental or standard C++ types to map to.
These types are implemented from scratch in the XSD/e runtime
and are discussed in more detail in the subsequent sections.
In cases where the schema calls for an inheritance from a built-in
type which is mapped to a fundamental C++ type, a special base
type corresponding to the fundamental type and defined in the
xml_schema
namespace is used (C++ does not allow
inheritance from fundamental types). For example:
<complexType name="measure"> <simpleContent> <extension base="int"> <attribute name="unit" type="string" use="required"/> </extension> </simpleContent> </complexType>
The corresponding object model class is shown below:
// measure (fixed-length) // class measure: public xml_schema::int_base { public: measure (); measure (const measure&); measure& operator= (const measure&); // unit // const std::string& unit () const; std::string& unit (); void unit (const std::string&); private: ... };
The xml_schema::int_base
class has the following
interface:
namespace xml_schema { class int_base { public: int_base (); int_base& operator= (int); public: int base_value () const; int& base_value (); void base_value (int); operator const int& () const; operator int& (); }; }
All other base types for fundamental C++ types have similar interfaces. The only exception is the base type for string types when STL is disabled:
namespace xml_schema { class string_base { public: string_base (); string_base& operator= (char* x) public: const char* base_value () const; char* base_value (); void base_value (char* x); char* base_value_detach (); operator const char* () const; operator char* (); }; }
Note that the string_base
object assumes ownership
of the strings passed to the assignment operator and the
base_value()
modifier. If you detach the
string value then it should eventually be deallocated with
operator delete[]
.
5.1 Mapping for QName
The QName
built-in XML Schema type is mapped to the
qname
class which represents an XML qualified name.
With STL enabled (Section 3.1, "Standard Template
Library"), it has the following interface:
namespace xml_schema { class qname { public: // The default constructor creates an uninitialized object. // Use modifiers to initialize it. // qname (); explicit qname (const std::string& name); qname (const std::string& prefix, const std::string& name); void swap (qname&); const std::string& prefix () const; std::string& prefix (); void prefix (const std::string&); const std::string& name () const; std::string& name (); void name (const std::string&); }; bool operator== (const qname&, const qname&); bool operator!= (const qname&, const qname&); }
When STL is disabled and C++ exceptions are enabled
(Section 3.3, "C++ Exceptions"), the
qname
type has the following interface:
namespace xml_schema { class qname { public: // The default constructor creates an uninitialized object. // Use modifiers to initialize it. // qname (); explicit qname (char* name); qname (char* prefix, char* name); void swap (qname&); private: qname (const qname&); qname& operator= (const qname&); public: char* prefix (); const char* prefix () const; void prefix (char*); void prefix_copy (const char*); char* prefix_detach (); public: char* name (); const char* name () const; void name (char*); void name_copy (const char*); char* name_detach (); }; bool operator== (const qname&, const qname&); bool operator!= (const qname&, const qname&); }
The modifier functions and constructors that have the char*
argument assume ownership of the passed strings which should be allocated
with operator new char[]
and will be deallocated with
operator delete[]
by the qname
object.
If you detach the underlying prefix or name strings, then they
should eventually be deallocated with operator delete[]
.
Finally, if both STL and C++ exceptions are disabled, the
qname
type has the following interface:
namespace xml_schema { class qname { public: enum error { error_none, error_no_memory }; // The default constructor creates an uninitialized object. // Use modifiers to initialize it. // qname (); explicit qname (char* name); qname (char* prefix, char* name); void swap (qname&); private: qname (const qname&); qname& operator= (const qname&); public: char* prefix (); const char* prefix () const; void prefix (char*); error prefix_copy (const char*); char* prefix_detach (); public: char* name (); const char* name () const; void name (char*); error name_copy (const char*); char* name_detach (); }; bool operator== (const qname&, const qname&); bool operator!= (const qname&, const qname&); }
5.2 Mapping for NMTOKENS
and IDREFS
The NMTOKENS
and IDREFS
built-in
XML Schema types are mapped to the string sequence type which
is discussed in Section 4.4, "Attributes and
Elements".
5.3 Mapping for base64Binary
and hexBinary
The base64Binary
and hexBinary
built-in
XML Schema types are mapped to the buffer
class.
With C++ exceptions enabled (Section 3.3, "C++
Exceptions"), it has the following interface:
namespace xml_schema { class buffer { public: class bounds {}; // Out of bounds exception. public: buffer (); explicit buffer (size_t size); buffer (size_t size, size_t capacity); buffer (const void* data, size_t size); buffer (const void* data, size_t size, size_t capacity); enum ownership_value { assume_ownership }; // This constructor assumes ownership of the memory passed. // buffer (void* data, size_t size, size_t capacity, ownership_value); private: buffer (const buffer&); buffer& operator= (const buffer&); public: void assign (void* data, size_t size); void attach (void* data, size_t size, size_t capacity); void* detach (); void swap (buffer&); public: size_t capacity () const; bool capacity (size_t); public: size_t size () const; bool size (size_t); public: const char* data () const; char* data (); const char* begin () const; char* begin (); const char* end () const; char* end (); }; bool operator== (const buffer&, const buffer&); bool operator!= (const buffer&, const buffer&); }
The last constructor and the attach()
member function
make the buffer
instance assume the ownership of the
memory block pointed to by the data
argument and
eventually release it by calling operator delete()
.
The detach()
member function detaches and returns the
underlying memory block which should eventually be released by
calling operator delete()
.
The capacity()
and size()
modifier functions
return true
if the underlying buffer has moved. The
bounds
exception is thrown if the constructor or
attach()
member function arguments violate the
(size <= capacity)
constraint.
If C++ exceptions are disabled, the buffer
class has
the following interface:
namespace xml_schema { class buffer { public: enum error { error_none, error_bounds, error_no_memory }; buffer (); private: buffer (const buffer&); buffer& operator= (const buffer&); public: error assign (void* data, size_t size); error attach (void* data, size_t size, size_t capacity); void* detach (); void swap (buffer&); public: size_t capacity () const; error capacity (size_t); error capacity (size_t, bool& moved); public: size_t size () const; error size (size_t); error size (size_t, bool& moved); public: const char* data () const; char* data (); const char* begin () const; char* begin (); const char* end () const; char* end (); }; bool operator== (const buffer&, const buffer&); bool operator!= (const buffer&, const buffer&); }
5.4 Time Zone Representation
The date
, dateTime
, gDay
,
gMonth
, gMonthDay
, gYear
,
gYearMonth
, and time
XML Schema built-in
types all include an optional time zone component. The following
time_zone
base class is used to represent this
information:
namespace xml_schema { class time_zone { public: time_zone (); time_zone (short hours, short minutes); bool zone_present () const; void zone_reset (); short zone_hours () const; void zone_hours (short); short zone_minutes () const; void zone_minutes (short); }; bool operator== (const time_zone&, const time_zone&); bool operator!= (const time_zone&, const time_zone&); }
The zone_present()
accessor function returns true
if the time zone is specified. The zone_reset()
modifier
function resets the time zone object to the "not specified"
state. If the time zone offset is negative then both hours and
minutes components should be negative.
5.5 Mapping for date
The date
built-in XML Schema type is mapped to the
date
class which represents a year, a day, and a month
with an optional time zone. Its interface is presented below. For
more information on the base xml_schema::time_zone
class refer to Section 5.4, "Time Zone
Representation".
namespace xml_schema { class date: public time_zone { public: // The default constructor creates an uninitialized object. // Use modifiers to initialize it. // date (); date (int year, unsigned short month, unsigned short day); date (int year, unsigned short month, unsigned short day, short zone_hours, short zone_minutes); int year () const; void year (int); unsigned short month () const; void month (unsigned short); unsigned short day () const; void day (unsigned short); }; bool operator== (const date&, const date&); bool operator!= (const date&, const date&); }
5.6 Mapping for dateTime
The dateTime
built-in XML Schema type is mapped to the
date_time
class which represents a year, a month, a day,
hours, minutes, and seconds with an optional time zone. Its interface
is presented below. For more information on the base
xml_schema::time_zone
class refer to Section
5.4, "Time Zone Representation".
namespace xml_schema { class date_time: public time_zone { public: // The default constructor creates an uninitialized object. // Use modifiers to initialize it. // date_time (); date_time (int year, unsigned short month, unsigned short day, unsigned short hours, unsigned short minutes, double seconds); date_time (int year, unsigned short month, unsigned short day, unsigned short hours, unsigned short minutes, double seconds, short zone_hours, short zone_minutes); int year () const; void year (int); unsigned short month () const; void month (unsigned short); unsigned short day () const; void day (unsigned short); unsigned short hours () const; void hours (unsigned short); unsigned short minutes () const; void minutes (unsigned short); double seconds () const; void seconds (double); }; bool operator== (const date_time&, const date_time&); bool operator!= (const date_time&, const date_time&); }
5.7 Mapping for duration
The duration
built-in XML Schema type is mapped to the
duration
class which represents a potentially
negative duration in the form of years, months, days, hours, minutes,
and seconds. Its interface is presented below.
namespace xml_schema { class duration { public: // The default constructor creates an uninitialized object. // Use modifiers to initialize it. // duration (); duration (bool negative, unsigned int years, unsigned int months, unsigned int days, unsigned int hours, unsigned int minutes, double seconds); bool negative () const; void negative (bool); unsigned int years () const; void years (unsigned int); unsigned int months () const; void months (unsigned int); unsigned int days () const; void days (unsigned int); unsigned int hours () const; void hours (unsigned int); unsigned int minutes () const; void minutes (unsigned int); double seconds () const; void seconds (double); }; bool operator== (const duration&, const duration&); bool operator!= (const duration&, const duration&); }
5.8 Mapping for gDay
The gDay
built-in XML Schema type is mapped to the
gday
class which represents a day of the month with
an optional time zone. Its interface is presented below. For
more information on the base xml_schema::time_zone
class refer to Section 5.4, "Time Zone
Representation".
namespace xml_schema { class gday: public time_zone { public: // The default constructor creates an uninitialized object. // Use modifiers to initialize it. // gday (); explicit gday (unsigned short day); gday (unsigned short day, short zone_hours, short zone_minutes); unsigned short day () const; void day (unsigned short); }; bool operator== (const gday&, const gday&); bool operator!= (const gday&, const gday&); }
5.9 Mapping for gMonth
The gMonth
built-in XML Schema type is mapped to the
gmonth
class which represents a month of the year
with an optional time zone. Its interface is presented below. For
more information on the base xml_schema::time_zone
class refer to Section 5.4, "Time Zone
Representation".
namespace xml_schema { class gmonth: public time_zone { public: // The default constructor creates an uninitialized object. // Use modifiers to initialize it. // gmonth (); explicit gmonth (unsigned short month); gmonth (unsigned short month, short zone_hours, short zone_minutes); unsigned short month () const; void month (unsigned short); }; bool operator== (const gmonth&, const gmonth&); bool operator!= (const gmonth&, const gmonth&); }
5.10 Mapping for gMonthDay
The gMonthDay
built-in XML Schema type is mapped to the
gmonth_day
class which represents a day and a month of
the year with an optional time zone. Its interface is presented below.
For more information on the base xml_schema::time_zone
class refer to Section 5.4, "Time Zone
Representation".
namespace xml_schema { class gmonth_day: public time_zone { public: // The default constructor creates an uninitialized object. // Use modifiers to initialize it. // gmonth_day (); gmonth_day (unsigned short month, unsigned short day); gmonth_day (unsigned short month, unsigned short day, short zone_hours, short zone_minutes); unsigned short month () const; void month (unsigned short); unsigned short day () const; void day (unsigned short); }; bool operator== (const gmonth_day&, const gmonth_day&); bool operator!= (const gmonth_day&, const gmonth_day&); }
5.11 Mapping for gYear
The gYear
built-in XML Schema type is mapped to the
gyear
class which represents a year with
an optional time zone. Its interface is presented below.
For more information on the base xml_schema::time_zone
class refer to Section 5.4, "Time Zone
Representation".
namespace xml_schema { class gyear: public time_zone { public: // The default constructor creates an uninitialized object. // Use modifiers to initialize it. // gyear (); explicit gyear (int year); gyear (int year, short zone_hours, short zone_minutes); int year () const; void year (int); }; bool operator== (const gyear&, const gyear&); bool operator!= (const gyear&, const gyear&); }
5.12 Mapping for gYearMonth
The gYearMonth
built-in XML Schema type is mapped to the
gyear_month
class which represents a year and a month
with an optional time zone. Its interface is presented below.
For more information on the base xml_schema::time_zone
class refer to Section 5.4, "Time Zone
Representation".
namespace xml_schema { class gyear_month: public time_zone { public: // The default constructor creates an uninitialized object. // Use modifiers to initialize it. // gyear_month (); gyear_month (int year, unsigned short month); gyear_month (int year, unsigned short month, short zone_hours, short zone_minutes); int year () const; void year (int); unsigned short month () const; void month (unsigned short); }; bool operator== (const gyear_month&, const gyear_month&); bool operator!= (const gyear_month&, const gyear_month&); }
5.13 Mapping for time
The time
built-in XML Schema type is mapped to the
time
class which represents hours, minutes,
and seconds with an optional time zone. Its interface is presented below.
For more information on the base xml_schema::time_zone
class refer to Section 5.4, "Time Zone
Representation".
namespace xml_schema { class time: public time_zone { public: // The default constructor creates an uninitialized object. // Use modifiers to initialize it. // time (); time (unsigned short hours, unsigned short minutes, double seconds); time (unsigned short hours, unsigned short minutes, double seconds, short zone_hours, short zone_minutes); unsigned short hours () const; void hours (unsigned short); unsigned short minutes () const; void minutes (unsigned short); double seconds () const; void seconds (double); }; bool operator== (const time&, const time&); bool operator!= (const time&, const time&); }
5.14 Mapping for anyType
The anyType
built-in XML Schema type is mapped to
the any_type
class in the xml_schema
namespace. With C++ exceptions enabled (Section 3.3,
"C++ Exceptions"), it has the following interface:
namespace xml_schema { class any_type { public: // Custom data. // typedef xml_schema::data_sequence custom_data_sequence; typedef custom_data_sequence::iterator custom_data_iterator; typedef custom_data_sequence::const_iterator custom_data_const_iterator; void allocate_custom_data (); const custom_data_sequence& custom_data () const; custom_data_sequence& custom_data (); }; }
If C++ exceptions are disabled, the any_type
class has
the following interface:
namespace xml_schema { class any_type { public: // Custom data. // typedef xml_schema::data_sequence custom_data_sequence; typedef custom_data_sequence::iterator custom_data_iterator; typedef custom_data_sequence::const_iterator custom_data_const_iterator; bool allocate_custom_data (); const custom_data_sequence& custom_data () const; custom_data_sequence& custom_data (); }; }
The allocate_custom_data()
function allocates the
custom data sequence. With C++ exceptions disabled, it returns
false
if memory allocation has failed and true
otherwise. For more information on custom data, refer to
Section 4.9, "Customizing the Object Model".
The default parser and serializer implementations for the
anyType
built-in type ignore all its content and
return an empty any_type
instance. If your application
needs to access this content, then you will need to provide your
own implementations of these parser and serializer and use the
custom data sequence to store the extracted data.
6 Parsing and Serialization
As was mentioned in the introduction, the C++/Hybrid mapping uses the C++/Parser and C++/Serializer mappings for XML parsing and serialization. If your parsing and serialization requirements are fairly basic, for example, parsing from and serializing to a file or a memory buffer, then you don't need to concern yourself with these two underlying mappings. On the other hand, the C++/Parser and C++/Serializer mappings provide well-defined APIs which allow a great amount of flexibility that may be useful in certain situations. In such cases, you may need to get an understanding of how the C++/Parser and C++/Serializer mappings work. See the Embedded C++/Parser Mapping Getting Started Guide and the Embedded C++/Serializer Mapping Getting Started Guide for more detailed information on these mappings.
For each type defined in XML Schema, the C++/Parser and
C++/Serializer mappings generate a parser skeleton class and
serializer skeleton class, respectively. These classes manage
parsing/serialization state, convert data between text
and C++ types, and perform XML Schema validation, if enabled.
Parser skeletons deliver the parsed data and serializer
skeletons request the data to be serialized with callbacks.
These callbacks are implemented by parser and serializer
implementation classes that are derived from the skeletons.
If the application uses the C++/Parser and C++/Serializer
mappings directly, these implementation classes are normally
written by the application developer to perform some
application-specific actions. In case of the C++/Hybrid mapping,
these implementations are automatically generated by the XSD/e
compiler to parse XML to object models and to serialize object
models to XML.
To request the generation of parser skeletons and
implementations, you need to specify the --generate-parser
XSD/e command line option. Similarly, to generate serializer
skeletons and implementations, you will need to use the
--generate-serializer
option.
Before an XML document can be parsed or serialized, the
individual parser and serializer implementations need to
be instantiated and connected to each other. Again, if the
application uses the C++/Parser and C++/Serializer mappings
directly, this is done by the application developer. While
you can also do this with the generated C++/Hybrid parser and
serializer implementations, it is easier to request the
generation of parser and serializer aggregate classes with
the --generate-aggregate
options. Aggregate
classes instantiate and connect all the necessary individual
parser and serializer implementations for a particular root
element or type. Consider again the hello.xsd
schema from Chapter 2, "Hello World Example":
<?xml version="1.0"?> <xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema"> <xs:complexType name="hello"> <xs:sequence> <xs:element name="greeting" type="xs:string"/> <xs:element name="name" type="xs:string" maxOccurs="unbounded"/> </xs:sequence> </xs:complexType> <xs:element name="hello" type="hello"/> </xs:schema>
If we compile this schema with the --generate-parser
,
--generate-serializer
, and --generate-aggregate
options, we will have two aggregate classes, hello_paggr
and hello_saggr
, generated for the root hello
element. The interface of the hello_paggr
class is
presented below:
class hello_paggr { public: hello_paggr (); void pre (); hello* post (); hello_pimpl& root_parser (); static const char* root_name (); static const char* root_namespace (); };
The pre()
and post()
functions
call the corresponding callbacks on the root parser
implementation. The root_parser()
function
returns the root parser implementation. The root_name()
and root_namespace()
functions return the
root element name and namespace, respectively.
As was shown in Chapter 2, "Hello World Example", we can use this parser aggregate to create the document parser (supplied by the C++/Parser mapping) and perform the parsing:
hello_paggr hello_p; xml_schema::document_pimpl doc_p (hello_p.root_parser (), hello_p.root_name ()); hello_p.pre (); doc_p.parse ("hello.xml"); hello* h = hello_p.post ();
For more information on the document_pimpl
class,
including the other variants of the parse()
function
as well as error handling during parsing, see
Chapter 7,
"Document Parser and Error Handling" in the Embedded C++/Parser
Mapping Getting Started Guide.
The interface of the hello_saggr
serializer aggregate
mirrors that of hello_paggr
and is presented below:
class hello_saggr { public: hello_saggr (); void pre (const hello&); void post (); hello_simpl& root_serializer (); static const char* root_name (); static const char* root_namespace (); };
The pre()
and post()
functions
call the corresponding callbacks on the root serializer
implementation. The root_serializer()
function
returns the root serializer implementation. The
root_name()
and root_namespace()
functions return the root element name and namespace,
respectively.
As was shown in Chapter 2, "Hello World Example", we can use this serializer aggregate to create the document serializer (supplied by the C++/Serializer mapping) and perform the serialization:
hello_saggr hello_s; xml_schema::document_simpl doc_s (hello_s.root_serializer (), hello_s.root_name ()); hello_s.pre (*h); doc_s.serialize (std::cout, xml_schema::document_simpl::pretty_print); hello_s.post ();
For more information on the document_simpl
class,
including the other variants of the serialize()
function as well as error handling during serialization, see
Chapter 8,
"Document Serializer and Error Handling" in the Embedded
C++/Serializer Mapping Getting Started Guide.
6.1 Customizing Parsers and Serializers
The C++/Hybrid mapping allows you to customize the generated parser and serializer implementations. This mechanism can be used, for example, to implement filtering, partially event-driven XML processing, as well as parsing of content matched by XML Schema wildcards. Filtering allows only parts of the XML document to be parsed into the object model or only parts of the object model to be serialized to XML. With partially event-driven parsing and serialization, we can process parts of the document as they become available as well as handle documents that are too large to fit into memory. This section expects you to have an understanding of the C++/Parser and C++/Serializer programming models.
To request customization of a parser or serializer
implementation, you will need to specify the
--custom-parser
or --custom-serializer
option, respectively. The argument format for these two options
is name[=[base][/include]]]
. The name
component is the XML Schema type name being customized. Optional
base
is a C++ name that should be given to the
generated version. It is normally used as a base for the custom
implementation. Optional include
is the header file
that defines the custom implementation. It is #include
'ed
into the generated code immediately after (if base
is specified) or instead of the generated version. The following
examples show how we can use these options:
--custom-parser foo --custom-parser foo=foo_base_pimpl --custom-parser foo=foo_base_pimpl/foo/foo-custom.hxx --custom-parser foo=/foo/foo-custom.hxx
The first version instructs the XSD/e compiler not to generate
the parser implementation for the foo
XML Schema
type. The second version instructs the compiler to generate
the parser implementation for type foo
but call
it foo_base_pimpl
. The third version is similar to the
second except that the compiler generates the #include
directive with the foo/foo-custom.hxx
file (which
presumably defines foo_pimpl
) right after the
foo_base_pimpl
class. The last version instructs
the XSD/e compiler to include foo/foo-custom.hxx
instead of generating the parser implementation for
foo
. If you omit the last component
(include
), then
you can include the custom parser/serializer definitions
using one of the prologue or epilogue XSD/e compiler options.
See the XSD/e
Compiler Command Line Manual for details.
Once you specify the --custom-parser
or
--custom-serializer
option, you will need to
provide the custom implementation. You have a choice of either
basing it on the generated version and overriding some
callbacks or implementing it from scratch.
In the remainder of this section we will examine how to
customize the people
parser and serializer
implementations from the example presented in Chapter 4,
"Working with Object Models". Our custom parser
implementation will filter the records being parsed
based on a person's age. Similarly, the serializer will
only serialize records of a specific gender. The code
presented below is taken from the filter
example in the XSD/e distribution. Other examples
related to parser/serializer customization are
wildcard
and streaming
.
First, we compile the people.xsd
schema
and instruct the XSD/e compiler to customize the
parser and serializer implementations for the people
XML Schema type:
$ xsde cxx-hybrid --generate-parser --generate-serializer \ --custom-parser people=people_base_pimpl/people-custom-pimpl.hxx \ --custom-serializer people=people_base_simpl/people-custom-simpl.hxx \ --generate-aggregate people.xsd
The custom people_pimpl
parser implementation
is based on the generated version and is saved to
people-custom-pimpl.hxx
:
class people_pimpl: public people_base_pimpl { public: void age_filter (unsigned short min, unsigned short max) { min_age_ = min; max_age_ = max; } virtual void person (const ::person& p) { // Check if the age constraints are met. // unsigned short age = p.age (); if (age >= min_age_ && age <= max_age_) people_base_pimpl::person (p); } private: unsigned short min_age_; unsigned short max_age_; };
Here we override the person()
callback and,
if the filter conditions are satisfied, call the original
version which adds the person record to the object model.
Note that if the person
object model class
were variable-length, then the instance would be
dynamically allocated and passed as a pointer. In this
situation, if we don't use the object, we need to delete it,
for example:
virtual void person (const ::person* p) { unsigned short age = p->age (); if (age >= min_age_ && age <= max_age_) people_base_pimpl::person (p); else delete p; }
The custom people_simpl
parser implementation
is also based on the generated version and is saved to
people-custom-simpl.hxx
:
class people_simpl: public people_base_simpl { public: void gender_filter (gender g) { gender_ = g; } virtual bool person_next () { // See if we have any more person records with the gender we // are interested in. // people::person_const_iterator& i = people_base_simpl_state_.person_; people::person_const_iterator& e = people_base_simpl_state_.person_end_; for (; i != e; ++i) { if (i->gender () == gender_) break; } return i != e; } private: gender gender_; };
Here we override the person_next()
callback
where we locate the next record that satisfies the filter
conditions. Note that we use the serialization state
provided by the generated people_base_simpl
implementation.
The following code fragment shows a test driver that uses the above implementations to filter the data during parsing and serialization:
#include <memory> #include <iostream> #include "people.hxx" #include "people-pimpl.hxx" #include "people-simpl.hxx" using namespace std; int main (int argc, char* argv[]) { // Parse. // people_paggr people_p; people_pimpl& root_p = people_p.root_parser (); // Initialize the filter. // root_p.age_filter (1, 30); xml_schema::document_pimpl doc_p (root_p, people_p.root_name ()); people_p.pre (); doc_p.parse (argv[1]); auto_ptr<people> ppl (people_p.post ()); // Print what we've got. // people::person_sequence& ps = ppl->person (); for (people::person_iterator i = ps.begin (); i != ps.end (); ++i) { cerr << "first: " << i->first_name () << endl << "last: " << i->last_name () << endl << "gender: " << i->gender ().string () << endl << "age: " << i->age () << endl << endl; } // Serialize. // people_saggr people_s; people_simpl& root_s = people_s.root_serializer (); // Initialize the filter. // root_s.gender_filter (gender::female); xml_schema::document_simpl doc_s (root_s, people_s.root_name ()); people_s.pre (*ppl); doc_s.serialize (cout, xml_schema::document_simpl::pretty_print); people_s.post (); }
If we run this test driver on the following XML document:
<?xml version="1.0"?> <people> <person> <first-name>John</first-name> <last-name>Doe</last-name> <gender>male</gender> <age>32</age> </person> <person> <first-name>Jane</first-name> <last-name>Doe</last-name> <gender>female</gender> <age>28</age> </person> <person> <first-name>Joe</first-name> <last-name>Dirt</last-name> <gender>male</gender> <age>25</age> </person> </people>
We will get the following output:
first: Jane last: Doe gender: female age: 28 first: Joe last: Dirt gender: male age: 25 <people> <person> <first-name>Jane</first-name> <last-name>Doe</last-name> <gender>female</gender> <age>28</age> </person> </people>
7 Binary Representation
Besides reading from and writing to XML, the C++/Hybrid mapping also allows you to save the object model to and load it from a number of predefined as well as custom data representation formats. The predefined binary formats are CDR (Common Data Representation) and XDR (eXternal Data Representation). A custom format can easily be supported by providing insertion and extraction operators for basic types.
Binary representations contain only the data without any meta information or markup. Consequently, saving to and loading from a binary representation can be an order of magnitude faster as well as result in a much smaller footprint compared to parsing and serializing the same data in XML. Furthermore, the resulting representation is normally several times smaller than the equivalent XML representation. These properties make a binary representation ideal for internal data exchange and storage. A typical application that uses this facility stores the data and communicates within the system using a binary format and reads/writes the data in XML when communicating with the outside world.
In order to request the generation of insertion and extraction
operators for a specific predefined or custom data representation
stream, you will need to use the --generate-insertion
and --generate-extraction
compiler options. See the
XSD/e
Compiler Command Line Manual for more information.
The XSD/e runtime provides implementations of the base insertion
and extraction operators for the ACE (Adaptive Communication
Environment) CDR streams and the XDR API. The XDR API is available
out of the box on most POSIX systems as part of Sun RPC. On other
platforms you may need to install a third-party library which
provides the XDR API.
The XSD/e compiler recognizes two special argument values to the
--generate-insertion
and --generate-extraction
options: CDR
and XDR
. When one of these
arguments is specified, the corresponding implementation from the
XSD/e runtime is automatically used. The following two sections
describe each of these two formats in more detail. It is also
possible to add support for saving the object model to and loading
it from custom data representation formats as discussed in the
last section of this chapter.
The saving of the object model types to a representation stream
is implemented with stream insertion operators
(operator<<
). Similarly, loading of the object
model from a representation stream is implemented with stream
extraction operators (operator>>
). The insertion
and extraction operators for the built-in XML Schema types as
well as the sequence templates are provided by the stream
implementation (that is, by the XSD/e runtime in case of CDR and
XDR and by you for custom formats). The XSD/e compiler automatically
generates insertion and extraction operators for the generated object
model types.
When C++ exceptions are enabled (Section 3.3, "C++ Exceptions"), the signatures of the insertion and extraction operators are as follows:
void operator<< (ostream&, const type&); void operator>> (istream&, type&);
The insertion and extraction errors are indicated by throwing stream-specific exceptions. When C++ exceptions are disabled, the signatures of the insertion and extraction operators are as follows:
bool operator<< (ostream&, const type&); bool operator>> (istream&, type&);
In this case the insertion and extraction operators return
true
if the operation was successful and
false
otherwise. The stream object may
provide additional error information.
7.1 CDR (Common Data Representation)
When you request the generation of CDR stream insertion and extraction
operators, the ocdrstream
and icdrstream
types are defined in the xml_schema
namespace. Additionally,
if C++ exceptions are enabled, the cdr_exception
exception
is also defined in xml_schema
. The icdrstream
and ocdrstream
types are simple wrappers for the
ACE_InputCDR and ACE_OutputCDR streams. The following code fragment
shows how we can use these types when C++ exceptions are enabled:
try { const type& x = ... // Object model. // Save to a CDR stream. // ACE_OutputCDR ace_ocdr; xml_schema::ocdrstream ocdr (ace_ocdr); ocdr << x; // Load from a CDR stream. // ACE_InputCDR ace_icdr (buf, size); xml_schema::icdrstream icdr (ace_icdr); type copy; icdr >> copy; } catch (const xml_schema::cdr_exception&) { cerr << "CDR operation failed" << endl; }
The same code fragment but when C++ exceptions are disabled:
const type& x = ... // Object model. // Save to a CDR stream. // ACE_OutputCDR ace_ocdr; xml_schema::ocdrstream ocdr (ace_ocdr); if (!(ocdr << x)) { cerr << "CDR operation failed" << endl; } // Load from a CDR stream. // ACE_InputCDR ace_icdr (buf, size); xml_schema::icdrstream icdr (ace_icdr); type copy; if (!(icdr >> copy)) { cerr << "CDR operation failed" << endl; }
The cdr
example which can be found in the
examples/cxx/hybrid/binary/
directory of the XSD/e
distribution includes complete source code that shows how to
save the object model to and load it from the CDR format.
7.2 XDR (eXternal Data Representation)
When you request the generation of XDR stream insertion and extraction
operators, the oxdrstream
and xcdrstream
types are defined in the xml_schema
namespace. Additionally,
if C++ exceptions are enabled, the xdr_exception
exception
is also defined in xml_schema
. The ixdrstream
and oxdrstream
types are simple wrappers for the XDR
API. The following code fragment shows how we can use these types
when C++ exceptions are enabled:
try { const type& x = ... // Object model. // Save to a XDR stream. // XDR xdr; xdrrec_create (&xdr, ...); xml_schema::oxdrstream oxdr (xdr); oxdr << x; // Load from a XDR stream. // xdrrec_create (&xdr, ...); xml_schema::ixdrstream ixdr (xdr); type copy; ixdr >> copy; } catch (const xml_schema::xdr_exception&) { cerr << "XDR operation failed" << endl; }
The same code fragment but when C++ exceptions are disabled:
const type& x = ... // Object model. // Save to a XDR stream. // XDR xdr; xdrrec_create (&xdr, ...); xml_schema::oxdrstream oxdr (xdr); if (!(oxdr << x)) { cerr << "XDR operation failed" << endl; } // Load from a XDR stream. // xdrrec_create (&xdr, ...); xml_schema::ixdrstream ixdr (xdr); type copy; if (!(ixdr >> copy)) { cerr << "XDR operation failed" << endl; }
The xdr
example which can be found in the
examples/cxx/hybrid/binary/
directory of the XSD/e
distribution includes complete source code that shows how to
save the object model to and load it from the XDR format.
7.3 Custom Representations
To add support for saving the object model to and loading it from a custom format, you will need to perform the following general steps:
- Generate a header file corresponding to the XML Schema
namespace using the
--generate-xml-schema
compiler option. - Implement custom stream insertion and extraction operators for the built-in XML Schema types and sequence templates. Include the header file obtained in the previous step to get definitions for these types.
- Compile your schemas with the
--generate-insertion
and--generate-extraction
options. The arguments to these options will be your custom output and input stream types, respectively. Use the--hxx-prologue
option to include the definitions for these stream types into the generated code. Also use the--extern-xml-schema
option to include the header file obtained in the first step instead of generating the same code directly.
The custom
example which can be found in the
examples/cxx/hybrid/binary/
directory of the XSD/e
distribution includes complete source code that shows how to
save the object model to and load it from a custom format using
the raw binary representation as an example. You can use the
source code from this example as a base to implement support
for your own format.