Introduction

Installation on Mac OS X follows the general steps outlined in Installing ODB on Linux/UNIX. This guide presents additional information for this platform and should be read first.

Prerequisites

The ODB compiler binary package requires Command Line Tools. Even if you are planning to use another C++ compiler (e.g., from XCode or Qt Creator), you still need to install this package in order to have system headers in /usr/include.

To install Command Line Tools, run:

xcode-select --install
  

Installing the ODB Compiler

It is highly recommended that you use the "official" binary package provided. There are Homebrew formulas around that you may use. If you choose to do so, it is even more highly recommended that you only use them for the ODB compiler, and not the runtimes (see below).

Installing the Runtime Libraries

Mac OS X now includes two versions of the standard C++ library: GCC's libstdc++ and Clang's libc++. It is extremely important that you use the same one for ODB runtimes and your application. If you do not and you are lucky, then you will get link-time unresolved symbol errors. If you are unlucky, then you will get runtime crashes and only in certain situations (e.g., when your application throws an exception).

As a general rule, it is recommended that you use exactly the same compiler and exactly the same options to build the ODB runtimes as you build your application. Before integrating ODB into your project, build it and notice the command line used to compile your C++ source code (if you use an IDE, you might have to dig around for build logs). Use the same C++ compiler path/name to build the ODB runtimes. The options that you need to pay special attention to are --std (C++ standard), -m32/-m64 (architecture), and --stdlib (C++ standard library). Make sure that if any of them are specified when building your application that they are also specified when configuring the ODB runtimes.

Because of the possibility of the runtime mismatches, it is always a good idea to run otool -L on your application's executable. If you see both libstdc++ and libc++, then you have a problem. To find the culprit, run otool -L on each of the libraries that your application links.